Samsung teases improved handwriting recognition for Galaxy Note 4


The Samsung Galaxy Note 4 is set to be unveiled next month, and now it has been suggested that the phone will benefit from improved handwriting recognition features.


Building the hype around its fourth-generation phablet offering, Samsung has release a new Galaxy Note 4 teaser video focussing on the phone’s S Pen incorporating handwriting skills.


“Handwriting is being forgotten, so Samsung Galaxy Note introduced the S Pen to remind us how much handwriting means to us,” the teaser video states.


Pre-empting the upcoming Galaxy Note 4 arrival the video adds: “After all, the things we love the most should never go away. Innovation for today and tomorrow, September 3rd, ready to Note?”


Although the exact nature of the Note 4’s improved handwriting skills are unclear, with Samsung to announce the handset ahead of IFA 2014 on September 3.


Stylus loving features aside, the Note 4 looks set to be something of a smartphone powerhouse. With the 5.7-inch handset tipped to adopt a new QHD panel, the phone is expected to pair a quad-core Snapdragon 805 processor with a whopping 4GB of RAM and a 16-megapixel rear-mounted camera.


The latest Galaxy Note 4 teaser video can be seen below.


Read More: Galaxy S6 release date



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HTC One M8 is the last chance saloon for Windows Phone


Opinion: Could HTC give Windows Phone the push it needs to compete with Android and iOS or is already too far behind?


Whichever way you slice it, this week will prove pivotal in the history of Windows Phone.


If Microsoft’s mobile operating system ever realises its huge potential, finds a way to resonate with mobile users and truly become the third major operating system, this week will go down as the turning point.


If it continues to drag along, picking up another per cent users each year (at best), people will look back at August 2014 and say, “well, Windows Phone, you gave it your best shot.”


This inciting incident I’m referring to is, of course, the arrival of a fully-specced HTC One M8 variant running the Windows Phone 8.1 operating system.


Thanks to an assist from HTC, Microsoft can put its best foot forward on a device widely regarded as the finest piece of mobile hardware on the market.


SEE ALSO: Best Smartphones 2014


This launch has levelled the playing field. It gives the firm the chance to say, “this is what we’ve got, and it’s pretty damn great.” Until now, consumers have been denied the opportunity to truly compare the Windows Phone and Android experiences on a single device, due to Nokia’s reluctance to embrace Android, and manufacturers like Samsung, Motorola, LG and HTC giving WP a wide berth in recent years.


With the HTC One M8, it finally becomes a straight choice between the platforms.


If the launch proves successful, it can be a catalyst for much greater adoption of Windows Phone. It will convince other major manufacturers they need to reignite the enthusiasm for Windows Phone that drained away so soon after it arrived in the scene five years ago.


Back then the OS was basically a proof of concept, a vision of what it could become. In the years that followed, it has improved immeasurably with its (don’t call it Metro) Metro UI now underpinning the experience across Microsoft’s desktop, mobile and gaming platforms.


SEE ALSO: Windows 8.1 review


Once a barren wasteland, the Windows Phone app store has been also boosted by recent high profile launches like Instagram, Vine, Uber and BBM. The big boys are finally taking it seriously and it seems the days of developers overlooking Windows Phone are over.


Windows Phone has never been better equipped to take the fight to iOS and Android and HTC’s flagship device is the perfect vessel for success.


However, you get the feeling it’s now or never; do or die time for Microsoft.


The software giant has spent years turning Windows Phone into a competitive and credible operating system. We can’t keep talking about potential. It’s had long enough to prove its worth.


SEE ALSO: HTC One M8 vs iPhone 5S


If this crucial release proves a commercial flop, it may be time to just admit that, regardless of its critical merits, people just don’t want it.


From a personal perspective, I like Windows Phone. I always have. However, I’m nowhere near close to ditching iOS for it.


Many people appear to feel the same way. It’s rare you hear people say ‘Windows Phone is terrible,’ because it’s not. Microsoft has just failed to give enough users enough of a reason to say ‘the hell with it’ and toss aside their inhibitions.


If the revitalised app catalogue and superb user experience sat within a brilliant handset like the HTC One M8 fails to convince consumers to jump aboard, it’s difficult to imagine what will.


For the sake of improving choice and competitiveness and ending the iOS and Android mobile duopoly, we should all hope it succeeds.


MORE: Nokia Lumia 930 review



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Apple’s Chinese network partner may have ‘confirmed’ the iPhone 6


Apple may be sending a few angry glares in the direction of China Telecom after its network partner seemingly confirmed the iPhone 6 launch, it’s name and some minor device details.


In a post on the Chinese social network Weibo, China Telecom talked up the handset's forthcoming availability alonside an unofficial render of the iPhone 6 (which, contrary to some reports has been around for well over a month).


The post mentions the device will be compatible with a host of wireless networks, including TDD-LTE, FDD-LTE, WCDMA, CDMA2000, GSM, and CDMA1X. It also goes onto say how it’ll be available to buy unlocked in China.


While these details are minor and expected in the grand scheme of things, it’s rare to see a network reveal anything about an Apple device prior to the big launch events.


It’s even rarer to see carriers post unofficial artists impressions of the devices, such as the ones created by design students Thomas Moyano and Nicolàs Aichino and posted to the Behance website way back on July 2.


The real iPhone 6 is likely to arrive at an Apple event scheduled for September 9 and its likely to come in 4.7-inch and 5.5-inch flavours.


Today's update arrives following an earlier leak claiming to reveal the precise dimensions of both iPhone 6 handsets.


Fret not guys, iPhone rumour season is almost over.


Read more: iPhone 6 vs iPhone 5S: What to expect


Via: Forbes



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Samsung subverts Ice Bucket Challenge into iPhone-bating ad


Mobile phone giant Samsung has been accused of using a charity appeal in order to score points over its smartphone rivals in a new ad posted to YouTube.


The company gave its flagship Galaxy S5 handset a cold shower on Friday, in aid of the Ice Bucket Challenge craze geared towards raising funds and awareness for the motor neuron disease ALS (amyotrophic lateral sclerosis).


In the video, created for Samsung Mobile’s UK arm, the Galaxy S5’s S Voice tool nominates the Apple iPhone, HTC One M8 and Nokia Lumia 930 handsets to take the challenge.


However, cynical tech fans believe there could be a more sinister motive in play. The assertion from critics is that Samsung used the viral nature of the Ice Bucket Challenge in order to play up a certain S5 feature.


The Galaxy S5 just happens to boast waterproof technology, whereas the handsets it nominated do not. The rival Sony Xperia Z2, for example, also boasts waterproof technology, but is not among those mentioned in the video.


YouTube user Derek Ross was among those voicing their disapproval at Samsung’s video blasting: "You have no class Samsung. If you wanted to participate, you should have had a executive or company figurehead partake in the ALS Ice Bucket Challenge. All you're doing here is trying sell your product and belittle your competitors all the while using a campaign that's meant to raise money and awareness for a scary as hell disease.”


Samsung’s choice to use a product to raise awareness, rather than an executive, comes after Apple’s Tim Cook and Microsoft’s Bill Gates joined a legion of sports stars, celebrities and members of the public accepted the challenge.


Samsung claimed it had made a donation to the appeal, but not not disclose the amount.


Do you give Samsung the benefit of the (considerable) doubt, or do you commend the company for raising awareness while thinking outside of the box? Take a look at the video and let us know your thoughts below.


Read more: Galaxy S5 camera hardware explained


Via: Creativity-Online



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Google buys design firm to add style to X lab moonshots


Google has whipped out its hefty wallet once again, with a view to improving the look of Google X lab projects like its Glass headset.


The web giant today confirmed the acquisition of Gecko Design, a company with a rich recent history of designing aesthetically pleasing tech for a host of leading tech firms.


Gecko is behind the industrial design of products like the Slingbox television streaming box, the FitBit Ultra tracker, the Sonos Zone Player and the Dell Latitude C400 laptop.


The company and its four employees will now join the top secret X lab where Google dreams up projects like the Glass specs, driverless cars and the Project Loon internet-powered balloon initiative.


Many of those “moonshot” projects, especially Glass has been critiqued for its rather clumsy design, something Gecko can certainly help with.


In an announcement on its website, Gecko president and owner Jacques Gagné said the firm would be working “on a variety of cutting edge products,” but didn’t mention specifics.


Speaking to the Wall Street Journal Gagné said his company will help Google turn its game-changing ideas into real products.


"We're a piece that Google X doesn't necessarily have," the owner said.


"People come to Gecko because they don't know how to turn ideas into real products, especially when it's something that hasn't been done before. That's what attracted Google X."


Google, of course, has already acknowledged its Glass headset needs to add the style element before it’ll be fully embraced by the masses.


The company now offers frames as an accessory, while it also plans to team up with sunglasses makers like Oakley and Ray-Ban in order to make the headgear a more attractive option for fashion-conscious tech fans.


A recently filed patent for the sequel device also showed a much more stylish, unobtrusive design.


Read more: Google Glass: The best videos



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Sony rules out KitKat upgrade on three Xperia smartphones


Sony has confirmed three of its mid-range Xperia devices will not make the transition to the Android 4.4 KitKat operating system.


The Xperia T, Xperia TX and Xperia V handsets will not get updates beyond the Jelly Bean OS,


{pullquote}The updates will continue right up until Android 4.3 Jelly Bean, but that’ll the end of the road.{pullquote}


On the devices’ product pages Sony now says Android 4.3 is the “latest and final version,” where it had previously read “Under Investigation Android 4.4 (KitKat)." The investigation, seemingly, is complete.


As Android Police points out all three of the handsets launched on Android 4.0 Ice Cream Sandwich, so to make it 4.3 Jelly Bean is further than many devices manage to make it.


Earlier this year, Samsung boosted the Xperia Z1 and Z1 Compact handsets to KitKat, but those devices are newer and have been flagship Android devices at some point in their life cycle.


Is your device one of those missing out on the latest version of Android? Do you care? Less us know your thoughts below.


Read more: Android 5.0 L features: What's new?



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Samsung Gear 3 leak claims curved display on the way

Gear 2

Gear 2 was a commercial and critical flop




Samsung is planning to bring its curved display technology to its next flagship smartwatch, according to reports on Friday.


The Korean tech giant plans to equip the rumoured Gear 3 wearable with a screen that curves around the wrist, Pocket-Now sources claim.


According to the leaked information, the display will be taller than the 1.6-inch screen that sits on its Gear 2 and Gear Live smart watches, but won’t be as “extreme” as the elongated Gear Fit.


The site says it’ll have a “very pronounced” curve that’s “significantly” more rounded than the Gear Fit.


Beyond the shape of the display, the report claims it’ll boast AMOLED technology, while the device itself will, as expected, run on Samsung’s home-brewed Tizen operating system rather than Android Wear.


It’ll have thin side bezels, the source claims, while a cellular radio may be present. The report adds that a camera isn’t likely to be added into the mix.


The rumoured Gear Solo name apparently isn’t on the agenda either. The device will be referred to as the Gear 3, the report says.


Finally, with an alleged target release date of “sometime in September” an IFA launch alongside the Galaxy Note 4 at Samsung’s Unpacked Event seems inevitable.


Last month we brought word that Samsung plans to bundle the Gear 3 and the Note 4 together, a strategy it has attempted with very limited success in the past.


Are you up for Note 4/Gear 3 combo? Share your thoughts in the comments section below.


Read more: Samsung Gear 2 review



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iPhone 6 dimensions revealed by latest leak


The full list of iPhone 6 dimensions have been teased, with the eagerly awaited handset tipped to line up at a mere 6.9mm thick.


The latest in a recent flurry of iPhone 6 leaks, the teased dimensions have been shown off via renders of the upcoming phone. Adding a bit of context to the reveal, the iPhone 6 has shown off alongside dimensions of both the existing iPhone 5S and the heavily rumoured Apple phablet.


Surfacing courtesy of French website iGen, the iPhone 6 renders reportedly came from within Foxconn, the company responsible for piecing together Apple’s handsets.


Backing up a mass of leaks pointing to a larger, 4.7-inch iPhone 6, the leaks have shown the device with a longer, wider, but thinner body.


Whereas the iPhone 5S lines up 123.83 x 58.57 x 7.6mm in size, the iPhone 6 dimensions will reportedly be 138.14 x 66.97 x 6.9mm.


Although there is no word on the iPhone 6 weight, further renders have backed up claims that the phone’s camera will protrude from the handset’s rear by 0.67mm (below).


The iPhone 6 is widely expected to be unveiled on September 9 before heading to retailers the following week.


Also expected to launch later this year is Apple’s first phablet offering, a 5.5-inch iPhone to rival the Galaxy Note 4.


Teased by the same render, the 5.5-inch iPhone is reportedly split between two prototypes at the moment, one 7.1mm thick and one 7mm thick.


Expected to pair a larger display with a new A8 processor and improved camera optics, the iPhone 6 will become the first device to run the WWDC revealed iOS 8 software from the box.


Read More: iPhone 5S vs Samsung Galaxy S5


iPhone 6 camera



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Samsung Galaxy Alpha release date confirmed for September 10


Samsung’s first metal Android phone is on its way as the Korean manufacturer confirms that Samsung Galaxy Alpha release date will be held on September 10.


With the iPhone 6 pre-empting handset to be made available for pre-order from August 28, Samsung has revealed that early orders will be available for collection in the UK on September 10.


In what is shaping up to be a busy period for the smartphone sector, the September 10 Samsung Galaxy Alpha release date is likely to come just one day after Apple formally unveils the new iPhone.


What’s more, the Samsung Galaxy Note 4, Huawei Ascend Mate 7 and Sony Xperia Z3 are all expected to be announced during IFA 2014 the week before.


“Samsung Electronics today announced that the Galaxy Alpha will be available to pre-order in the UK on the Samsung e-store and selected partners from Thursday 28th August,” an official spokesperson for the phone maker stated.


“Those that have pre-ordered the device will then be able to collect the latest addition to Samsung’s Galaxy smartphone line up from the Samsung Experience Stores and the Samsung Store at Westfield Stratford City on Wednesday 10th September.


“The Galaxy Alpha will go on general sale with selected online and high street retailers including Carphone Warehouse and Phones4u to follow from Friday 12th September.”


Boasting a new, metal frame, the Galaxy Alpha is Samsung’s first smartphone to adopt premium materials.


Featuring a 4.7-inch Super AMOLED display with a 1280 x 720 pixel resolution, the Galaxy Alpha’s specs sheet is further enhanced by a 2.5GHz quad-core Snapdragon processor, 2GB of RAM and a 1860mAh battery.


Lining up at 6.7mm thick and 114g in weight, the phone adds 32GB of internal storage, a 12-megapixel rear-mounted camera and high-speed LTE Cat 6 connectivity options.


There will be five Samsung Galaxy Alpha colours at launch. The phone will touch down in black, white, gold and silver hues, with Carphone Warehouse to exclusively offer a blue model.


Read More: Samsung Galaxy S6 release date



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PS4 Destiny bundle given pre-release price cut, now just £329


The PS4 Destiny bundle is set to launch on September 9, but Amazon is now letting you pre-order the console and game at a heavily reduced price.


Giving gamers added incentive to make the jump to a PS4 in time for the release of the Bungie and Activision epic, the online seller has cut the PS4 Destiny bundle price from £379 to just £329.


As well as being cheaper than the bundle’s original price, this deal sees the Destiny package line up a full £20 cheaper than a standalone PS4.


It is currently unclear how long this deal will be offered for.


Although having offered the PS4 Destiny bundle this morning, the console is now showing as out of stock.


Amazon’s PS4 Destiny bundle price cut follows further recent discounts to special edition releases of Sony’s latest console offering.


Earlier today rival retailer GAME slashed the price of the White PS4 Destiny bundle. The lighter hued console can now be snapper up ahead of launch for just £349.99.


Destiny will hit the UK on September 9. Although set to land on current and past-gen consoles, PS4 gamers will be offered exclusive Destiny content.



Read More:
Best Games 2014


Via: VideoGamer



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Have fans and funds created a Ubisoft game template?


OPINION: Have the costs of Triple A Blockbusters penned Ubisoft into a corner? Or is this down to the expectations of their audience?


Game development is hard. Anyone who has ever worked in this industry will confirm this. When you’re juggling budgets, handling audience expectations and trying to place your own personal stamp on a product of creativity, you’re entering a nightmare.


These considerations are amplified if you’re working on an AAA game. If you’re the line manager on the new entry in an established franchise, you’re dealing with the expectations of a fanbase that may number in the millions. They expect innovation, but they also don’t want you to deviate too much from what made them a fan in the first place. While you’re thinking about that, think about this:


The gap between the majors and the minors is growing. Both Microsoft and Sony are throwing ladders down to indie developers, making it easier to publish on their platforms, but the gaming media – and its audience – are still waiting to see whether this action is driven by genuine largesse or a compulsion to connect with what’s popular. Indie developers garner an inordinate amount of press and where there’s press, there’s publicity.


The Division

Design Blueprints: there's quite a bit of cross-pollination in Ubisoft's core franchises


Blockbuster publishers are in a far more fractured position. Many of them are pulling their nets in around them on the new generation, largely due to the fact that the costs involved in developing an AAA game have never been more expensive than they are now. The price tag for video game production now runs into the tens – sometimes the hundreds - of millions. This means a lot of unit sales are required in order to justify a franchise’s existence.


As Cliff Bleszinski – the former Design Director of the Gears Of War-producing studio, Epic Games – is fond of saying: “the last sequel anyone makes is the one that fails to make money”.


If that maxim holds true – and it does – then it explains why so few major league publishers are prepared to take risks. When a Triple-A franchise rakes in an annual take running into the hundreds of millions, developers are loathed to tinker too much with the core experience.


While this guarantees players won’t be alienated, it also stifles innovation somewhat. After all, how many new features and mechanics can you add to a sequel before it starts to feel wholly different from its predecessor?


Far Cry 3

Where have I seen you before? Far Cry 3, Watch Dogs and Assassin's Creed had similar mini-quests the player had to complete to open the map


One game publisher that has managed to navigate this rather rocky terrain successfully is Ubisoft. Unlike high-end stablemates such as EA or Square Enix, which pump out one high-selling IP that they rely upon to keep them buoyant, Ubisoft seems to have the best of both worlds.


The publisher has its annual big selling franchises the same as any of its competitors, but it’s kept enough in the bank to develop new IPs. There’s a palpable buzz around Ubisoft’s major IPs – Assassin’s Creed: Unity and Far Cry 4 are previewing through the roof right now. Plus, two of the most highly anticipated titles in the gaming calendar are The Crew and Tom Clancy’s: The Division.


While there’s a lot of variety in Ubisoft’s portfolio, however, there’s also a sense of familiarity bleeding into many of its major releases. Thematically the publisher’s titles are different, but numerous key progression points are starting to become overly familiar.



See also: Xbox One vs PS4


Assassin's Creed Unity

Silently does it: Assassin's Creed Unity borrows some of its stealth elements from Splinter Cell: Blacklist...


For example, in the Assassin’s Creed games players open up sections of the map – unlocking side quests, collectibles and points of interest – by heading to the nearest Eagle View Point and synching with the Animus. This isn’t a million miles away from what the player had to do to open up the map in Far Cry 3 (by hacking radar towers) and Watch Dogs (hacking CTOS nodes and stations). Those activities had exactly the same effect in the player’s progression in both games. At this stage we don’t know if the player will have to open up the map by breaching towers or stations in either Far Cry 4, The Crew or The Division, but it’s a ton to a tenner that this activity will involve some mini-quest.


Assassin’s Creed: Unity features Eagle View Points and it also boasts four-player co-op. This isn’t just a new aspect for Ubisoft’s historical playground series however, it’s a feature the publisher seems intent on replicating across the board. Far Cry 4, The Division, The Crew and Unity all offer four-player co-op and actively encourage players to team up online. Unity, for example contains missions that are built with more than one player in mind and if they’re tackled solo they’re eye-wateringly difficult.


Splinter Cell: Blacklist

...including the mechanic that leaves and outline of the player's last position to befuddle the AI.


Furthermore there seems to be a push towards placing Ubisoft’s main franchises in persistent worlds. The Crew and The Division are already firmly in this camp and Far Cry and Assassin’s Creed seem to be hovering just on the cusp.


You can even see some cross-pollination in mechanics. Far Cry 4 offers players the option of a stealthy approach to its missions alongside the ability to haul out the hardware and go loud, which was par for the course in Splinter Cell: Blacklist. Assassin’s Creed: Unity borrows from Blacklist too – when the player is spotted by the AI in a stealth mission, a white outline of their last position appears on the screen and alerts them to where any enemies will take up the search for them.


There’s nothing inherently wrong with any of this. Publishers the size of Ubisoft share assets between studios all the time; one of the reasons the dribbling in FIFA 13 was such an improvement was because the engine was based on the rather excellent FIFA Street of the same year. It’s also quite apparent that whatever features are replicated in Ubisoft games are those that the publisher knows its audience likes.


See also: Why you should really care about Destiny

The Crew

Bring your friends: Four player co-op is popping up in a lot of Ubisoft's new gen titles.


Ubisoft has a very strong relationship with its community and listens to a lot of its feedback; Assassin’s Creed: Black Flag even went so far as to offer players the ability to rate each mission and tell the developer whether or not they enjoyed it.


But one has to wonder whether Ubisoft’s major core games are starting to follow a template, which has been dictated by audience expectations and the spiraling costs of game development. The publisher’s main IPs sell by the truckload at the moment, but one has to wonder if they’ll continue to do so if players find themselves repeating the same actions in too many of Ubisoft’s games. Then again, maybe that’s exactly what they want…


Read more: Best games 2014



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Sony Xperia Z3 release date, rumours, news, specs and price


Everything you need to know about the Sony Xperia Z3


With the Sony Xperia Z3 release date expected to be held this autumn, the mooted handset currently has us scratching our heads.

According to recent Xperia Z3 leaks, the upcoming Samsung Galaxy S5 and HTC One M8 rival will offer only marginal improvements on the existing Sony Xperia Z2 – a device launched just months ago – begging the question, why bother?


Set to feature a similar design to its predecessor, an identical display and camera collection, the Z3 looks set to benefit from a slight power boost but little else.


We will be updating this page with all the latest Sony Xperia Z3 release date details, leaks, news and rumours as new information emerges. Bookmark it now to ensure you are kept in the loop on all things Z3.


Sony's IFA Invite




Sony Xperia Z3 Release Date


Despite the Sony Xperia Z2 having only been introduced back in February, the Japanese manufacturer’s insistence on twice annual smartphone updates means the much mooted Xperia Z3 will be with us in a matter of weeks.

Although Sony has yet to confirm an exact Xperia Z3 release date, the company has revealed the phone will be unveiled on September 3. Set to be the focus of the company’s IFA 2014 press conference, the tech giant has issued media invites to a September 3 launch event (above), teasing images of a new handset in the process.


Given Sony’s recent flagship phone patterns, it appears likely that the Sony Xperia Z3 release date will be held within a month of the phone’s IFA unveiling. This late Q3/early Q4 arrival will likely see the handset touch down during one of the most competitive launch windows of the year.


With IFA also expected to act as the launch platform for the high-end Samsung Galaxy Note 4, September is widely expected to see the eagerly awaited iPhone 6 enter the realms of reality. Let the smartphone battles commence.


Adding some confusion to the phone’s release, it is believed that the handset will have to share the launch stage with the potentially more exciting Sony Xperia Z3 Compact.


Despite dropping down to a smaller, 4.6-inch form factor, it has been suggested that the Z3 Compact will feature the same set of specs as its big brother, again questioning the need for the Z3.


You may also like: Samsung Galaxy S6 release date, rumours, news, specs and price


Sony Xperia Z3 leak


Sony Xperia Z3 Rumours


Latest Sony Xperia Z3 leaks have claimed to show off the phone’s design, with the handset boasting a finish markedly similar to that of its predecessor.

However, as many similarities as there are shaping up to be between the Xperia Z3 and the existing Xperia Z2, one area seemingly set for change is the phone’s thickness.


Despite the Z2 boasting an already svelte 8.2mm thick form factor, latest reports have claimed the Z3 has been put on the smartphone Atkins, dropping to just 7mm in size. While the thickness of the Z2 was never something we saw as a concern about Sony’s S5 rival, the Japanese manufacturer also looks set to address the blocky nature of the device.


A number of leaked Z3 pictures have shown the phone boasting a slightly more rounded finish as well. This adjustment should give the handset a more ergonomic fit in the hand. The Z3 Compact is expected to follow a similar route.


One area of the Z3 which has to date avoided much attention is the phone’s software package. Although little has been teased on the handset’s UI, this could be a great way for Sony to help differentiate the Z3 from the Z2.


You may also like: Motorola Moto 360 release date, price, features and specs


Sony Xperia Z3 leak


Sony Xperia Z3 Specs


Although the Sony Xperia Z3 specs sheet does not look disappointing in its own right – holding its own against any phone on the market – the lack of meaningful improvements over the Z2 have left us feeling let down.

Whereas the LG G3 has made the move to a 5.5-inch QHD display with a stunning 2560 x 1440 pixel resolution – a move expected to be followed by the Samsung Galaxy Note 4 – the Z3 looks set to retain the same 5.15-inch, 1080p Full HD panel as found on the Z2.


Unfortunately, this isn’t where the similarities end either.


According to multiple leaks, there will be only minor performance improvements over Z2. Despite edging into the era of the Snapdragon 805 chipset, the Z3 has been tipped to run a 2.4GHz Snapdragon 801 CPU, up on the Z2’s 2.3GHz offering.


The phone’s camera collection also looks set to remain largely unchanged with a 20.7-megapixel primary camera sitting on the phone’s rear, just like on the Z2. However, where the Z2 hosted a 2.2-megapixel front-facing camera, the Z3 could move to the same 5-megapixel selfie-loving snapper found on the new Sony Xperia C3.


Following in the footsteps of its predecessors, expect the Xperia Z3 to feature a water and dust-proof coating and a premium metal finish.


You may also like: iPad Air 2 release date, news, specs, rumours and price


Sony Xperia Z3 leak




Sony Xperia Z3 Price


With the Xperia Z2 currently being offered on pay as you go by networks for a whopping £620, don’t expect the Sony Xperia Z3 price to be easy on your wallet. The near two year old Xperia Z is still being sold for £520 too, another sign that the Z3 will set wannabe owners back a sizeable chunk of money.

Given its high-end specs and premium materials, expect to see the Sony Xperia Z3 float somewhere around the £600 mark


Share your thoughts on what you would like to see included in the Sony Xperia Z3 in the comments boxes below and stay tuned for all the latest on the arrival of the next generation Sony smartphone.


MORE: Best Smartphones 2014



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LG G3 owners complain of cracking issues


The LG G3 is one the best handsets on the market right now, but a number of owners are complaining of faults in the phone’s construction.


With LG having opted to bestow its flagship phone with a plastic, rather than metal frame, a number of owners have reported cracks in their phones’ bodies around the handset’s microphone opening.


Backing up their complaints, a number of owners have posted images of their damaged handsets to forums and message boards. They have suggested that the cracks have appeared through natural use of the phone, not by being dropped or mistreated.


The thin cracks are said to be accentuated when the handsets in question are plugged into charge using the microUSB port, or when the headphone jack is used.


Despite its plastic build, the LG G3 is one of the most specs impressive handsets on the market. Feature a near bezel-free design, the G3 pairs a 5.5-inch QHD display with a Snapdragon 801 quad-core processor, 2GB of RA and a 13-megapixel rear-mounted camera.


We have reached out to LG for comment on these construction faults and will update this post with their response as soon as we have it.


Have you experienced any cracking issues with your LG G3? Let us know via the comments section below.



Read More:
Galaxy Note 4 release date



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Metro Redux Game Review


Available on Xbox One, PS4 (version tested), PC


To be frank, not all the games getting the HD remaster treatment now will benefit from it, and even fewer will really deserve it. Those that do will do so because they either didn’t have the processing power they needed first time around, or because they didn’t get all the attention they deserved. Metro 2033 and its sequel, Last Light, get a ‘yes’ on both counts. These are games that have earned another moment in the limelight, running on hardware powerful enough to make the most of them.


It helps that both originated on PC and were released in slightly stripped-back form for the Xbox 360 and – in the sequel’s case – the PS4 as well. It’s given the team at 4A Games higher-resolution textures to work with, and allowed some of the high-end lighting, texturing and particle effects to trickle down from the PC version to these next-gen console updates.


Metro Redux


Just as importantly, 4A has been able to bring elements from the Last Light engine to the original Metro 2033, along with some character and monster models, textures and effects. The result is that while the first Metro still looks slightly dated, it doesn’t look like a shooter that’s four years old. Metro: Last Light, meanwhile, looks good practically all the time, and absolutely breathtaking in places.


Metro 2033 is the oddest of the duo, and while it now has the slicker user-interface introduced in Last Light – plus the option to play the game in a more action-oriented style – it’s still a weird hybrid of first-person shooter and survival horror, with elements of what we now call the survival sim.


The fiction goes that Moscow has been destroyed in a nuclear holocaust, and that what survivors are left now eke out an existence in the Moscow metro system, with rival groups defending settlements in the stations, while ghastly mutants populate the tunnels and the world above.


Metro Redux


As a young fighter, Artyom, you start out on a mission to warn your home station of an incoming threat, though this soon spirals out into journeys through the outside and neo-Nazi and neo-Soviet territories, and a more subtle exploration of Artyom’s persona and the intentions of a mysterious psychic race.


Metro 2033’s strength is its tension. It’s a brooding, deliberately claustrophobic game where you’re given little ammo, set against often overwhelming odds, and where you’re dependent on a gas mask and a flashlight for survival.


Bullets have real value, both in the sense that they’re actually a currency, and in the sense that you have to make each one count. You’ll also find yourself scrambling to replenish stocks of gas mask filters in order to survive the areas where contamination or gas make the air unbreathable. It’s a game with a lot of sneaking, a lot of evasion and little room for a gung-ho approach to combat. Your human enemies are bad enough, the mutants either too numerous or too tough to take on casually.


Metro Redux


It’s a very linear game, packed with telegraphed shocks and nerve-wracking encounters, but also hugely atmospheric. For long stretches of the game you simply won’t understand what’s going on, and while it can be annoying to spend whole sequences following character X from A to B – particularly when they stand around waiting for you to trigger the next event – the sense of mystery and impending doom always pulls you through. It also helps that everything in the game backs up the fiction.


Weapons seem to have been hand-crafted from odds and ends of vintage soviet firearms. You can switch between standard, hand-made bullets and the more effective, military grade ammo made before the apocalypse.


And wherever you go, you’ll find communities laid low by fear and deprivation, or driven to extremes by a combination of circumstance and lack of moral values. You’ll experience strange visions of the world before, and glimpse the ghostly remnants of its inhabitants. It’s grim, but thoroughly compelling.


Metro Redux


It’s not always a successful experience. Excursions into mutant-haunted tunnels or the ruins of Moscow have great moments, but too many encounters become exercises in spamming you with monsters, which with the limited ammo and an odd tendency to dish out little damage at close range soon grows tired.


At specific points you’re supposed to behave in certain ways, and if you don’t follow the script the game either stalls or you’re slaughtered without mercy. Minor obstacles like chairs and tables are frequently used to block your way. Yet there is something rich and strange about Metro 2033. Despite these rough edges, it still holds together.


Some complain that the sequel is an exercise in dumbing down and dilution, but overall it’s a slicker, more consistently enjoyable game. You lose some of the focus on horror and survival, but that loss is more than made up for by stronger pacing and the genuinely brilliant combat.


The tale of Artyom’s quest to find the last of the mysterious ‘dark ones’, it’s a more action-oriented piece – a Dead Space 2 to Metro 2033’s Dead Space – but the action works really well. If it sometimes reminds you of Call of Duty, then it also channels Half Life 2, Bioshock, Resistance 2 and 3 and Deus Ex. All in all, that’s an easy set of influences to live with.


Metro Redux


There’s still room for some survival horror in the mutant-infested Moscow wastelands, but Metro: Last Light is at its most exciting when it’s you against a bunch of brutal neo-soviets or Nazis, in a large space with multiple areas and connecting tunnels, using a combination of stealth, precision and bravado to thin them down.


Last Light’s use of stealth is intuitive and exemplary, while tackling troops and workers with throwing knife, silenced pistol and sneak attacks is a game-long thrill. And there are times when it makes sense to go loud, using dynamite and a supercharged AK47 to tackle an enemy fireteam before they can close you down. The human AI is smart, cautious and believable, particularly on higher difficulties. The sneaking and fighting is nearly always great.


Metro Redux


Metro 2033 looks patchily brilliant, thanks to the way new assets mix with old. Last Light, however, seems like a real step on from 2013’s PS4 version, running smoothly at 1080p with high-resolution textures, and the dynamic lighting has never looked better. If Metro 2033 falls into the space between last-gen and next-gen, Last Light looks almost every inch the next-gen game. Sure, other games have more detailed characters, more horrifically lifelike monsters and better facial animation, but Last Light’s textures and lighting are incredible.


There are many moments – as you emerge blinking above ground into a wintry Moscow, or as you patrol mutant-infested caverns with the sky peeking through a split in the ground above – that 4A’s technical skills and artistry really come together. In fact, both Metros have an amazing sense of place.


I’m not sure Metro Redux would tempt me if I’d played my way through both games already, but if you haven’t – and many won’t have – then this is one of the very best FPS experiences to be found on Xbox One and PS4.


What’s more, with Metro 2033, Last Light and a slew of DLC all bundled in, it’s impressively good value to boot. 4A’s tense, nerve-wracking take on the post-apocalyptic shooter might not be for everyone, but give yourself time to explore the world underneath dead Moscow, and you’ll have moments that you’ll struggle to forget.



Verdict


The Metro games deserve a second shot at stardom, and with the sequel polished and the original considerably enhanced, they’re primed to make the most of it. The first game can seem dated or awkward, but its mood, atmosphere and survival horror game mechanics make for a very distinctive FPS. The second loses some of the creeping tension, but makes up for it with exceptional stealth-tinged combat. Take them together and you get a bargain bundle of post-apocalyptic dread.



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Destiny launch trailer lands as game nears release


Destiny will finally hit retailers in a couple of weeks, but before it lands Bungie and Activision have released a new Destiny launch trailer.


Offering a detailed look at the upcoming release, the latest Destiny trailer features a mass of gameplay action, showing off the expansive worlds and mass of enemy types.


“There are enemies out here you would not believe,” the trailer’s narrator warns adding “but they’ve never seen anything like you.”


Building further hype and tension around what is already being tipped as one of the best ever gaming releases, the trailer adds: “It doesn’t matter who you were, only what you will become.”


The Destiny release date has been confirmed for September 9.


Although landing for all major current and past-gen consoles, Sony has struck up a deal which will see PS4 owners benefit from Destiny exclusives.


What’s more, to celebrate the game’s arrival, Sony will release a white PS4 console for the first time.


Check out the Destiny launch trailer below.


Read More: Best Games 2014



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Best Sat Nav 2014 Round-up


Looking for the best sat nav to buy? Whether you are weighing up the decision between TomTom or Garmin, we round-up the top rated sat navs to mount onto your car dashboard.


Picking the best sat nav for your needs depends on a number of factors. Will you use it abroad or domestic only? Do you have a phone app you like to use already? Do you want the sat nav to function as a Bluetooth hands-free speaker for your phone?


Best Sat Nav Overall | TomTom GO 6000

Best Sat Nav under £150 | Garmin Nuvi 65 LM

Best Sat Nav under £200 | TomTom GO 60

Best Sat Nav under £250 | TomTom GO 5000

Best Sat Nav Heads Up Display | Garmin Hud+

Best Sat Nav for Camping | TomTom GO Live Camper and Caravan


There are plenty of ways of going about getting from A to B without losing your way, but the standalone sat nav is still one of the best. There are options for walkers, cyclists and bikers but we'll be focussing on the car variety in this best sat nav round up.


TomTom and Garmin dominate the industry so we've picked the best of the bunch to help you make an informed decision about which sat-nav to buy.


Whether you'll be travelling the Serengeti, pottering around Europe or just need to get from London to Brighton we'll provide you with a short review of the sat navs we think are currently ranked top. If you want to know more you can click the "read full review" link and you can get into all the details of why we thought that sat nav is a winner.



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Apple HeathKit tie–in with US insurers planned

HealthKit

HealthKit could soon be a tool for US health companies




Apple is working with major US health insurers, with plans to allow them to utilise data from its new HealthKit developer tools.


The move, revealed by executives at UnitedHealth and Humana, two of the United States’ largest health insurance providers, could see Apple products used to track employee health and wellbeing, reducing high premiums in the process.


New US health reforms mean insurers are able to offer rewards to customers who take care of their health. Accessing HealthKit data could facilitate such a move, but privacy campaigners are already voicing concerns that this could lead to insurers denying payouts if customers do not hit certain targets.


BP has already tied up with FitBit to offer a similar deal. Employees who wear the tracking devices were offered cheaper health insurance. This lessens health risks and, claims BP, prevents concerns from company bean counters about having to pay out costly sums to cover hospital costs.


The move is unlikely to materialise in the UK, especially as healthcare in this country remains free at the point of use.


Apple’s plans for HealthKit formed a huge part of its iOS 8 launch at WWDC back in June. The company is set to allow developers to share health data to develop a more holistic approach to fitness. Apple is expected to use the platform to tie in with the fitness features on its upcoming iWatch.


Read more: iOS 8 officially unveiled with HealthKit focus


Via Bloomberg



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iPad Air 2 parts slip out

ipad air 2 gps

Components for Apple's new iPad take centre stage




Apple’s forthcoming iPad Air 2 is slowly starting to reveal itself, after a French site got hold of a series of images showing the tablet’s key internal components.


The images show off the Apple slate’s GPS antenna, microphone and Wi–Fi module. The GPS unit appears to be a touch larger than the one found in the current iPad Air, which was launched late last year.


These leaks come a week after images of the tablet’s rear shell also tipped up online. They showed off Apple’s plans for a rejigged speaker grille and, perhaps more excitingly for design fans, a new gold look. This will likely match the ‘champagne’ iPhone 5s model.


There’s no word yet on an exact launch date for the iPad Air 2. However, Apple has previously launched its new iPad range in October, a month or so after it’s pulled the wrappers off of its new iPhone.


With the iPhone 6 due to land on 9 September, it’s safe to assume the iPad Air 2 will arrive a few weeks later. The second generation of Apple’s super slim tablet is due to arrive alongside a rejigged iPad mini and, hopefully, the company’s much–hyped iWatch.


Read more: Apple iPad Air review



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Moto X+1 stars in leaked press shots

Moto X+1

An early look at Moto's new flagship phone




Motorola’s X 1 has appeared in a new leak, although this time the source isn’t a blurry snap. Instead, mobile fans have been treated to a hi–res press shot, two whole weeks before the device is due to be launched.


The image, courtesy of renowned leaker Evan Blass (known also as @evleaks), shows the new flagship phone in all its glory. The shot shows off plans for a wooden rear panel, a front–facing speaker grille and dual flash.


Blass, who has retired from serving up smartphone leaks but says this is his parting gift to his followers, did not reveal any more details on his Twitter feed.


Previous rumours have suggested the phone will have a full HD 5.2-inch screen use a 2.5GHz quad core processor, have 16GB of storage and come with a 12 megapixel camera. This will all be backed up by the latest 4.4.4 version of Google Android, minus any nasty bloatware.


Those specs suggest the Lenovo–owned mobile maker is set to release one of late 2014’s very best handsets. Moto is holding an event in Chicago on 4 September, the same day as Samsung will show off its new Galaxy Note 4 flagship.


Competition is likely to be stiff, but if the Moto X 1 is anything like last year’s Moto X, then it will at least receive a decent critical reception, even if commercially it may struggle against the big hitters.


Read more: Motorola Moto X review



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Elgato Game Capture HD 60 Review


What is the Elgato Game Capture HD 60?


The latest games consoles offer the ability to record and share clips of your gaming glories, but they only offer limited control and the maximum time you can record is quite short. If you want to record hours and hours of footage and do more with your recordings afterwards you’ll need something like the Elgato Game Capture HD 60.

This latest version adds in support for 60 frames per second recording so you can get the smoothest possible recordings of your escapades.


Elgato Game Capture HD 60


Elgato Game Capture HD 60 – Design and Features


Like most such capture devices, the Game Capture HD 60 is a pretty simple affair. It has an HDMI input into which you plug your console (or the video output from any other HDMI-equipped device) an HDMI output into which you plug your TV (so you can still play the game) and a USB socket for sucking out the video stream and storing it on a computer.

The device itself is one of the smallest we’ve yet seen at 110 x 74 x 18mm – a smaller footprint than a smartphone, though a little thicker. There is a reason for this, though, as there are very few extra features here. Whereas the likes of the Roxio GameCap HD Pro offers analogue audio and video inputs and outputs (for use with older consoles) here the only other connection is a stereo jack socket for recording video commentaries – just plug your microphone straight into it.


Elgato Game Capture HD 60


The small size also means that the device won’t sit firm on a TV cabinet as the tension in most HDMI cable will push it around. A minor point, but worth noting.


Another little thing that caught our eye is that the USB socket is miniUSB, when we tend to like to see microUSB these days just because most mobile devices use microUSB, but it’s a minor point.


Otherwise the HD 60 is as elegant and compact as you could hope for such a device to be. It’s finished in a soft-touch plastic that is bisected by a shiny strip. From here a row of LEDs shine through to indicate the device is powered on and recording.


In the box you get a nice long (2m) USB cable and a much shorter (80cm) HDMI cable. The short HDMi makes sense as the device should only be sitting between what should have been a long enough HDMI cable to reach from your console to the TV anyway. There’s no audio cable for your microphone, but this seems like a reasonable omission given it’s far less likely to be used.


Elgato Game Capture HD 60 – Setup & Software


Setting up the Game Capture HD 60 is very simple. First thing to do is download and install the software from the Elgato website, then you just hook it up between you console and TV, connect your microphone and plug in the USB cable.

Elgato Game Capture HD 60


The software provided with the Game Capture HD 60 is generally easy to use and tidily laid out.


In the top left is the live stream of what’s running through the HD 60, with it generally running a few seconds behind the live feed you’ll see on your TV. Below this are the main recording controls, a hard drive space indicator and buttons for starting the streaming service and turning on commentary.


To the right are the various live options where you can adjust game and commentary audio levels, tweak live streaming bit rate and change tags. The main settings are in the preferences menu accessed via the little gear button in the top right. Here you can set where you’d like the recorded files to be stored, adjust recording format options, enable streaming, set sharing options and more.


Elgato Game Capture HD 60


As well as recording, the software can also be used to do some rudimentary editing. The interface offers the ability to chop the recording up, removing and rearranging sections, start a new video from the chopped selection, pick out screenshots and choose the audio tracks you’d like to keep.


There are also output/sharing options, with YouTube, Facebook, Wtitter, Email, Apple TV, iPad, iPhone, Windows Movie Maker, MP4 original and MP4 1080p options available.


It’s a decent little selection for making some basic edits, though the lack of manual control over output options may be a concern for more advanced users.


Both PCs and Macs are supported by Elgato’s official software, but there’s no word on Linux support.


Elgato Game Capture HD 60 – Operation


The overall experience of using the Game Capture HD 60 is very easy. It all just works once plugged in correctly and the software is loaded up.

We were scratching our heads for a while until we realised that there was nothing showing on the screen because the Xbox One we were testing with was showing TV so was enabling HDCP. HDCP or High-Definition Content Protection is the protection used by things like Blu-ray discs to stop people being able to just record the video being played over HDMI. For consoles like the Xbox One, HDCP is enabled whenever protected content is being played, making the screen go blank when the Elgato software is enabled. HDCP is not used when playing games or just navigating the interface.


Elgato Game Capture HD 60

When HDCP protected content is being shown the screen goes blank


The other thing to watch out for is the speed of the machine you’re using to capture the video. We were using an Ultrabook laptop that struggled a little to keep up with the constant stream of video being thrown at it.


In terms of files size, you can alter the output size and compression level but the default settings of 60fps, 1080p and mid-way along the compression level setting resulted in a 3:28 long file being 485MB.


Streaming is as easy to setup as recording. Depending on which service you're using there can be a few hoops to jump through, providing permissions and such like, but it's a process that takes a matter of seconds. Once setup, just select the service you'd like to use, the streaming bit rate (which determines the resolution) and click the streaming button.


When streaming you can continue to record but only at 720p, which is also the maximum resolution of the stream.




A quick demonstration of footage captured using the Elgato Game Capture HD 60 on an Xbox One.

Elgato Game Capture HD 60 – Image Quality


Overall image quality is excellent. The detail levels you’d hope for from a 1080p capture are clearly visible. There is a very slight haziness to the overall image and occasionally colour can look a little blocky compared to the original image, both symptoms of the video compression algorithm, but both are negligible and the footage is easily up to broadcast quality.

The advantage of 60fps capture is also clearly visible with markedly smoother looking footage during normal playback. There’s also greater scope for picking out slow-motion sections and more finely chopping up the footage for analysis.


Elgato Game Capture HD 60


Should I Buy the Elgato Gam Capture HD 60?


With an MSRP of £139.95, the Elgato Game Capture HD 60 is a significant investment just to get a bit more control over game footage capture, and for those that simply want to share their latest ‘frags’ with friends it’s probably overkill.

Even if you’re remotely serious about your video game capture and need the extra versatility that a dedicated capture device can provide, 30fps capable models are less than half the price, so again it’s worth considering how likely it is you’ll need the higher framerate.


If you do need the full feature set that the Game Capture HD 60 provides, though, then its price is about on the money with 60fps capable competitors coming in around the same price. That said, the AverMedia ExtremeCap U3 does offer uncompressed capture and component inputs for around the same money, though we’re yet to test that model.


Verdict


A capable game capture device that's overkill for casual users, but a very good option for anyone who wants the best quality stream possible.

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Apple’s reversible USB cable explained by patent filing

Apple USB

Leaked photos reportedly showed Apple's new USB cable




When pictures reportedly showing a reversible USB-to-Lightning cable appeared last weekend, many folks wondered how Apple had seemingly achieved such a useful, but obvious solution to charging-related faffing about.


Now, thanks to an Apple patent application published on Thursday, those curious observers have a can: a) assume it's actually real, and b) get a clearer idea of how the tech will actually work.


The patent, with the not-so-succinct title of ”Reversible USB connector with compliant member to spread stress and increase contact normal force,” details a new connector with a central tongue that sits on a flexible stork.


According to the filing, that stork will be capable of sliding up or down. In practice that means, whatever the cable’s orientation compared to the receiving USB port, Apple users should be able to plug in their iOS device will minimal fuss


The expected launch of this fully-reversible USB cable alongside the iPhone 6 next month, will continue the good work Apple began when it transitioned from the 30-pin connectivity tech to the Lightning standard, which also works regardless of the orientation.


The pending launch of this technology is enough to make anyone wonder, amidst the endless tidal wave of innovation, why something as obvious as a reversible USB cable would take this long to materialse.


Indeed, Apple’s filing explains the frustration of using the current male-to-female USB technology very well.


The company wrote: “It is sometimes difficult for users to determine when a polarised plug connector, such as a USB plug connector, is oriented in the correct orientation for insertion into a corresponding receptacle connector.


“Some USB plug and/or receptacle connectors may include markings to indicate their orientation such that users know how to properly insert a plug connector into corresponding receptacle connectors. However, these marking are not always utilised by users and/or can be confusing to some users.”


A solution to these woes now seems set to arrive within the next month or so. Better late than never.


Read more: iPhone 6 rumours, news, specs and release date


Via: TechnoBuffalo



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