Tizen OS pushed back again as Samsung Z is delayed


The eagerly awaited Tizen OS has been pushed back once again, with the first Tizen smartphone, the Samsung Z, delayed just days before its expected launch.


With the Tizen running Samsung Z having previously been confirmed for a Russian release this month ahead of a global rollout later in the year, the Korean manufacturer has now pushed back the phone and operating system’s arrival.


According to reports from The Wall Street Journal, the Samsung Z was supposed to launch on July 11, although a dedicated launch event in Moscow was scrapped just days ahead of the scheduled unveiling.


Although Samsung has yet to announce an updated Samsung Z release date, the manufacturer has suggested that the first Tizen phone will land as soon as it can ensure Tizen users are offered “the fullest portfolio of applications.”


Tizen is a new Linux-based operating system designed to reduce Samsung’s reliance on Google’s Android OS. At present the software has been used to power just a couple of peripheral devices, including the Samsung Gear 2 smartwatch.


While the Samsung Z launch was cancelled at the last minute, the Galaxy S5 maker still held a Tizen developer meeting in Moscow, with around 150 attendees.


Highlighting the app gaps Samsung still needs to bridge with its Tizen platform, speaking at the event, Samsung Russia executive Dmitry Anosov told the half empty room of developers: “The most obvious advantage [of developing for the Tizen phone] is that you’ll be at the top in a half empty store on a decent premium device.”


Read More: Samsung Galaxy S6 release date



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Sony teams with Disney for Frozen PS4 console

Sony Frozen PS4

The Frozen PS4 will land this week




Sony and Disney have joined forces to introduce a new, limited edition, Frozen PS4 console.


Coinciding with the DVD and Blu-ray release of the highest grossing animated movie of all time, the Frozen PS4 sees the standard black console finished with a new gold print.


The new paint job depicts Frozen characters Anna and Elsa in a flurry of snowflakes and is limited to the gloss section of the two-tone Xbox One rival.


Aside from the movie-themed finish, there is nothing new about the Frozen PS4, the console does not even come bundled with a copy of the movie.


The Frozen PS4 will land in Sony’s native Japan this Wednesday, July 16 for 42,980 yen (£250).


Sadly for those looking to snap up a Frozen PS4 in the UK – for our kid, honest – Sony currently has no plans to bring the limited edition console to wider markets.


Having dominated the console market since launch last November, Sony is starting to introduce a range of PS4 variations.


Although yet to hit retailers, Sony has confirmed that a white PS4 console will land later this year to celebrate the arrival of Bungie’s new gaming epic, Destiny.


Read More: PS4 vs Xbox One



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Razer announces Xbox One Atrox arcade fighting stick


Razer has announced the Atrox Arcade stick for the Xbox One, letting you fight your nemeses retro-style.


Building on the Atrox Arcade Stick that was launched for the Xbox 360, the Xbox One version has been specially designed for the new console.


Plus it’s been given a limited edition faceplate to celebrate Killer Instinct that was released as an exclusive launch title for the Xbox One.


The Razer Atrox Arcade Stick for Xbox One features eight genuine Sanwa Denshi buttons and an authentic arcade layout for those looking to play fighting games like they did back in the good old days.


You can open up the Atrox so you can customise the buttons for your own play style too. Internal components are built with a honeycomb structure, letting you customise internal components.


Razer has even included slots within the Arcade stick so you can store the alternate bat-top joystick, detachable USB cable and the handy included screwdriver that lets you quickly mod the kit.


“We designed the Razer Atrox Arcade Stick for Xbox One on the same principles that made the Razer Atrox for Xbox 360 so popular amongst the fighting game community,” said Min-Liang Tan, Razer co-founder and CEO. “Professional gaming is growing rapidly into a global phenomenon, and gear like the Razer Atrox Arcade Stick for Xbox One will help fighting game players everywhere dominate the opposition in style, match after match.”


The Razer Atrox Arcade Stick is available worldwide from August 2014 for $199.99 (£115).


Read more: Best Xbox One games 2014



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Smappee aims to cut your energy bills


Smappee, a new smart home gadget has just launched in the UK and aims to save you money on your energy bills.


The system is an energy monitor to individually identify appliances in your house and see which ones are sapping the most energy.


Smappee combines a free app for smartphones and tablets and the in-home monitor to help watch all the energy consumption in your home.


Just install the monitor by clamping the sensor around your main power cable of your fuse box to enable Snappee to identify, monitor and provide you with detailed energy consumption information.


“The costs of energy waste is an unnecessary burden on British households. Our goal is to reduce power consumption in the UK by helping people to change habits, become more aware of their on-going energy use, and realise sustainable savings,” said Stegan Grosjean, the founder of Smappee. “Depending on a user’s consumption pattern, Smappee pays for itself in just over a year and realises cost savings of over £500 across five years. More importantly you’re helping to achieve a more sustainable world for everyone; lowering the burden on already strained power grids and on the environment.”


Via the app, Smappee provides interactive graphs to display your energy usage and the costs each day, month or year. Different appliances in your home are indentified automatically thanks to their unique “intereference pattern”.


If you’ve shelled out on solar panels, the Smappee app also shows you the contribution they are making to your electricity bill.


The Smappee Monitor costs £169 on its own, but you can also purchase additional Smappee Comfort Plugs.


These wireless adapters sit between your device’s plug and the power point to let you turn your devices off and on remotely. You’ll get one package in with the Smappee Monitor for free, but you’ll have to purchase any additional ones you require.


A pack of three costs £34.99 or you can get a 6-pack for £59.99.


Read more: Smart thermostats in the UK - Nest and its rivals compared


Smappee Kit



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LG G Watch Gadget Review


What is the LG G Watch?


The LG Watch is one of the first smartwatches, along with the Samsung Gear Live and Moto 360, to run on Google’s new Android Wear operating system. It’s also the Korean company’s third attempt at making a watch with smartphone functionality.

This time it’s thinking about the G Watch as a companion for your phone instead of a standalone device like the LG GD910 was when it launched back in 2009. At £159, it’s one of the cheapest available but a combination of hardware issues and need to iron out some of the software bugs means it’s not the complete Android Wear smartwatch package yet.




LG G Watch: Design


What's striking about the G Watch is how ordinary it looks. There’s the rectangular glass touchscreen display, with a stainless steel case that works as the Bluetooth antenna, as the focal point, plus a matte black rubber watch strap. You can replace the watch straps, ideally 22mm straps work best, but out of the box it’s a very underwhelming experience. It’s not ugly, but it’s not very stylish either. Despite all of our issues with the Samsung Gear 2 and Gear 2 Neo smartwatches, they did at least try to make something a little more pleasing on the eye.

We wouldn't call the LG G watch cumbersome, but at 9.95mm thick it's not all that slim, either. It only weighs 63g, though, which makes up for the rather chunky body. Moreover, this chunkiness comes with the bonus of IP67 water and dust resistance, which means means it can survive a shower -- just don't take it swimming.




It doesn’t take long to notice that there’s no main buttons. Everything is done via interacting with the touchscreen, plus there’s a microphone on the bottom edge of the watch for voice recognition. If you want to reset the device, it can be done through the settings on the watch or pressing a tiny button on the back of the watch with a pin.


This also sits alongside the row of charging pins, which means the G Watch requires a proprietary charging cradle. It’s small magnetic plate that connects to a micro USB cable and is definitely a sleeker charging alternative to Samsung’s smartwatches, though we'd still prefer a standard cable connection.




LG G Watch: Screen


LG has gone with a 1.65-inch screen, which the company says is the sweet spot for a smartwatch, making it marginally larger than the 1.63-inch screen on the Samsung Gear Live Android Wear smartwatch. The always on display aims to keep that sense of having a traditional watch around your wrist, although you do have the option to turn it off to help battery life.

It’s a 280 x 280 resolution IPS LCD touchscreen with 240 ppi and Gorilla Glass 3 on top to add a layer of durability and in theory improve viewing angles. It’s a nice sized screen but with the thick black bezel surrounding an already a narrow display, it doesn't do it much favours in the looks department.


Interacting with the display is not a problem, however screen visibility outdoors is. Indoors, brightness is not a problem and there’s no need to jump to the highest setting. When you step foot outside, however, it becomes a problem in bright sunlight. Moving to a lighter clock face can help matters, but the screen is not well equipped for sunny days and that is a fundamental problem.



Screen sharpness and clarity is not quite on par with the Super AMOLED displays on Samsung’s smartwatches either. For reading text, notifications and viewing app icons it’s perfectly fine. It’s when images are pulled through from applications where the difference in quality is more noticeable.


On a more positive note, there’s no problem with screen responsiveness as it handles swipes and screen presses with few issues. It's the G Watch screen’s performance outdoors is really what lets everything down.


LG G Watch: Features


Behind the small touchscreen lies the kind of specs that sound like they belong to a mid to low-range Android smartphone. There’s a 1.2GHz Snapdragon 400 CPU, with 4GB of storage and 512MB memory. That’s more than sufficient for launching apps and moving between screens, although there’s just the slightest of lag in screen transitions. It’s not going to ruin your overall experience, though.

Inside is a 9-axis movement sensor, which includes a gyroscope, accelerometer, compass and altimeter. For anyone that uses an activity tracker, the altimeter helps track elevation and combined with the built-in pedometer gives the G Watch decent fitness credentials.


There’s a vibration motor that works with notifications, but sadly no built-in GPS -- perhaps not such a huge surprise given the price. LG also opted against following Samsung in including a heart rate monitor. Features like GPS need to be harnessed from the Android smartphone synced with the G Watch, which is done over Bluetooth 4.0 low energy.


Without stating the obvious, the G Watch needs to be connected to your phone, specifically one running Android 4.3 JellyBean or higher to get the optimal experience. When disconnected, you do still get some stripped back functionality like the ability to check the time, view your step count, change watch faces and use the stopwatch so you are not stuck with a entirely redundant device when your phone dies.



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Vodafone Smart 4 Turbo and Power launched as budget 4G options


Vodafone has launched two rivals for the Moto G 4G in the form of the Vodafone Smart 4 Turbo and Smart 4 Power.


Introduced as two variants on the existing Vodafone Smart 4, the two phones’ key selling point are that they offer high-speed 4G LTE connectivity.


The first, the Smart 4 Turbo, is available now on PAYG for £135 or for free on the Red 4G plan for £31.50. That tariff offers unlimited texts and calls and 4GB of 4G data.


We’re not sure how affordable that tariff really is for such a cheap smartphone though.


The Smart 4 Turbo has a 4.5-inch FWVGA capacitive touch display running Android 4.4 KitKat on a 1.2GHz quad-core Snapdragon 400 processor.


It has 1GB of RAM and offers 4GB of internal storage with microSD card support up to 32GB. Powered by an 1880mAh battery, the Smart 4 Turbo also features a 5-megapixel rear camera paired with an additional front-facing alternative.


This is a direct competitor to the likes of the £99 EE Kestrel, which comes with a 4.5-inch qHD 960 x 540p display running on a quad-core 1.2GHz Snapdragon 400 processor.


The second 4G budget phone is the Smart 4 Power, which will be “available soon” from Vodafone, with pricing and tariff options yet to be announced. No doubt thanks to the higher specs though it’ll be a touch more expensive than its Turbo sibling.


It has a larger 5-inch qHD resolution display and is powered by a 1.3GHz quad-core MediaTek processor and 1GB of RAM.


Also running Android 4.4 KitKat, the device has the same 5-megapixel rear camera and front-facing pairing, but it will be powered by a larger 3000mAh battery.


Read more: Best Android phones 2014



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Samsung HW-H750 Audio Review


What is the Samsung HW-H750?


The HW-H750 is Samsung’s latest premium soundbar, a low-key 4.1 audio solution that boosts TV and movie sonics without adding unwanted clutter to your living room.

Being the company’s range-topping model, it boasts several design and sound features not found on its cheaper models, not least the vacuum tube amplifier Samsung reserves for all its top-end audio gear. As a result it’s a lot more expensive than most soundbars, but we’re hoping the aesthetic and performance benefits make it a worthwhile investment.

Samsung HW-H750


Samsung HW-H750 – Design and Connections


The HW-H750 looks identical to its predecessor, the HW-F750, but with such a chic design you can understand Samsung’s reluctance to change it. The soundbar is wrapped in a black mesh that curves alluringly along the edges, while the chrome end panels add a splash of glamour.

The £600 price tag is also reflected in the robust, hefty build quality – the aluminium mesh helps avoid the plastic fantastic feel you get from cheaper soundbars.

Samsung HW-H750

A window on top gives you a cheeky peek at the valve amps, whose orange glow looks undeniably cool – as does the panel of illuminated touch-sensitive controls below it. These allow you to control volume and switch inputs up close.


But here’s the really cool bit – the unit can be laid flat on a TV stand or mounted on the wall, and automatically detects which way up it’s installed. There are LED displays on two different sides of the unit, and it switches between them depending on its position.


If you lay it flat, the soundbar’s shallow 57mm height shouldn’t obstruct your TV screen. There are rubber pads on the bottom that tip the bar up slightly to help disperse sound into the room. For wall mounting, the brackets and guide template are supplied.


Samsung HW-H750


Sockets include an HDMI input and ARC-compatible output, which allow you to pass HD/3D signals from a Blu-ray deck through the soundbar, although 4K passthrough isn’t supported. Alternatively the output’s ARC support allows for a clean single-cable connection between TV and soundbar, as does the optical digital input. A USB port and 3.5mm input reside in a separate panel on the back, completing a very generous socketry line-up.


Interestingly, the HW-H750 sports an Ethernet port and built-in Wi-Fi – highly unusual for a soundbar. That means it can be used as part of a multiroom system alongside Samsung’s other network audio products (like the M7 wireless speaker and Hub). You can even use Samsung’s wireless speakers as rears in a 5.1 setup, with everything being controlled from Samsung’s Multiroom App for Android and iOS devices.


The sockets are located in a shallow recess on the bottom (or back, depending on how it’s installed), with a groove that allows the cables to poke out.

Samsung HW-H750

The subwoofer is fairly large (388mm high by 305mm wide) but thankfully it’s wireless so you can place it wherever you have space (although the nearer to the soundbar the better). Build quality is solid enough and there’s a reset button on the back in case the wireless link drops out. It’s styled in a discreet black finish and brush-effect top panel.


Samsung HW-H750 – Features


Naturally for a top-end soundbar, the feature list is comprehensive. Complementing the generous range of physical connections are built-in Wi-Fi and Bluetooth – on the Bluetooth side, NFC compatibility lets you pair compatible devices by tapping them on the soundbar, while SoundConnect allows you to beam audio from a compatible Samsung TV via Bluetooth. The system leaves very few connectivity stones unturned.

You can also play music from storage devices (FAT16/32 only) connected to the USB port, and there’s an impressive list of supported audio formats – MP3, WMA, AAC, AAC-LC, HE-AAC, WAV, OGG, ALAC and FLAC. It supports high-resolution files too, making this one of the best soundbars around for digital music playback.


You can experiment with the sound using a range of ‘Sound Effect’ presets – Standard, Cinema, Sports, Voice and Music – plus a Surround Sound Expansion mode courtesy of Sonic Emotion that looks to expand the depth and spaciousness of the soundstage. You can also adjust bass and treble levels (from -3 to 3) and tweak the subwoofer level (-6 to 6).

Samsung HW-H750

The system generates 320W of total power, according to Samsung, with 4 x 40W inside the soundbar and 160W from the sub. The subwoofer uses a ported enclosure with an 8in woofer.


Samsung HW-H750 – Operation


We didn’t have any trouble setting up the HW-H750. There’s enough space in the socketry recess to comfortably connect the HDMI cables, plus Bluetooth and NFC work a treat and the subwoofer pairs instantly.

Using ARC with our UE55D8000 Samsung TV was a little more involved, as we had to activate HDMI-CEC in the TV’s setup menu and remember to select ‘D.IN’ rather than ‘HDMI’ as an input, but it’s hardly rocket science.


Wi-Fi setup is a cinch if your router supports WPS – just hit the button on the back. Similarly, the soundbar can be quickly and easily connected to Samsung’s network hub using the ‘Speaker Add’ button. Wired setup is carried out within the Multiroom App.


Day-to-day operation is a hassle-free experience. The LED display shows inputs and volume levels in large digits – which is much better than having to decipher flashing lights like some soundbars – while the remote’s ergonomic shape and sensible button arrangement makes navigation feel like second nature.


There are buttons for the main volume and the woofer level, basic Bluetooth playback controls and dedicated buttons for Sound Effect, Surround, Audio Sync, Treble/Bass and Dimmer. To select an input, you have to toggle through them using the Source button, and when adjusting the treble, bass or woofer levels, you have to press the skip forward/back keys. Alternatively you can control the system using the Samsung Multiroom App, which boasts a slick, intuitive interface.


Samsung HW-H750 – Performance


Samsung’s previous soundbars have had their ups and downs in terms of audio performance, but thankfully the HW-H750 is an absolute belter.

Not only does it deliver a mighty soundstage when called for, turning movie playback into an enthralling, exciting experience, but it’s also warmer and easier on the ear than expected. Its ability to sidestep the harsh, nasal tone we’ve heard from other soundbars pays dividends when you crank up the volume, giving you all the excitement without the earache or fatigue.


With the soundbar rigged up via ARC and Rise of the Planet of the Apes in the Blu-ray deck, we were immediately blown away by the sound’s detail, depth and vigour.


Samsung HW-H750


The scene in which Bright Eyes breaks out of her cell and runs rampage around Gen-Sys HQ sounds pleasingly dynamic. When the ape bursts free, she slams the scientist into the door with a fierce crunch and clatters into a trolley as she runs down the corridor, demonstrating the Samsung’s attacking character and clear midrange.


The scene also highlights the Samsung’s crisp sonic character – as the ape bursts through the window, the tinkling glass is crystal clear, and when she knocks cutlery off the table it has a naturally metallic jangle. If you find it gets too bright then you can sort it out with the treble adjustment.


But perhaps the star of the show is the subwoofer. It’s surprisingly agile and impactful, lending decent slam to explosions and fight scenes. As the apes make their way across the Golden Gate Bridge, its weighty reproduction of the pounding score adds scale and drama.


It merges with the soundbar cohesively, bringing subtle depth to effects like car engines and footsteps. It also makes dialogue sound authoritative, and it stands out no matter how busy the scene gets. Its presence reinforces the sound throughout the film without pulling you out of the moment as some subs can do.


Have a play with the sound modes by all means, but we found Standard to be the most rewarding. The others either sound too compressed or not dynamic enough, but Standard seems to tick all the boxes. The surround mode opens up the stage nicely, both in terms of height and width, but pushes the treble a little too hard for our liking.


The HW-H750 makes a surprisingly impressive music player. Not only does it accept an unusually wide range of digital formats, but it also plays them with a smooth, enjoyable tone and teases out plenty of detail. Its energetic reproduction of uptempo tunes is a treat, bolstered by the nimble, well-integrated sub.


We didn’t have the extra Samsung speakers at the time of testing to investigate the multiroom functionality, but from our experience with the M7 speakers it works brilliantly and we can imagine the HW-H750 slotting into the system seamlessly.

Samsung HW-H750


Should I buy the Samsung HW-H750?


The HW-H750 is not a cheap audio solution by any stretch of the imagination, but if you have this sort of budget for a soundbar then it’s definitely money well spent.

That’s primarily due to its impressive sound quality, which is a cut above any budget soundbar – particularly in terms of top-end clarity and bass performance – but you also get your money’s worth from the feature list, which encompasses Bluetooth, multiroom functionality, NFC, valve amplification, HDMI ports and the best audio format support of any soundbar.


We'll find out how it compares with high-end soundbars from the likes of KEF, Q Acoustics and Paradigm when we review them in the coming weeks, but for now the HW-H750 is one of the best premium soundbars around.


Verdict


Samsung’s top-end soundbar delivers top-drawer sonics and a generous feature list, but the £600 price tag could be off-putting for the typical soundbar buyer.

Next, read our best soundbars round-up



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ZTE Nubia N7 announced as LG G3 rival


The ZTE Nubia N7 has been announced as its latest flagship phone, offering specs very similar to that of the LG G3.


Strait out of China comes the stunningly specced ZTE Nubia N7, which will no doubt make LG watch its back a little more.


Just as the LG G3 does, the Nubia N7 offers a 5.5-inch 2560 x 1440p QHD display running on a 2.5GHz Qualcomm Snapdragon 801 processor with 2GB of RAM.


In the rear is a matching 13-megapixel camera too with optical image stabilisation. We sincerely doubt it has the laser-technology featured in the LG G3 though


The N7 basically means you can get all the G3 specs in a ZTE phone without the rear volume and power buttons, if you don’t like the thought of them. The N7 packs all those specs into a body 9mm thick too, which is only 0.1mm thicker than the G3 itself.


Of course, you won’t get the slick new G3 UI though, instead having to deal with ZTE’s own interface.


ZTE also unveiled the ZTE Nubia N7 Max, which offers a 5.5-inch display with a lower 1920 x 1080p full HD resolution. It’s rear 13-megapixel camera lacks OIS, but the rest of the specs are the same.


There’s also the ZTE Nubia N7 mini, which offers a slightly smaller 5-inch 1920 x 1080p full HD display within a 8.2mm thick body. It’s actually a little taller than the flagship N7 but is thinner overall.


Unlike the N7 it only offers 16GB of internal storage instead of 32GB and it’s 801 processor is clocked at 2GHz.


There’s no international release dates for any of these new ZTE phones yet, but the Nubia N7 is expected to retail for around the £320 mark in the UK if and when it does launch.


Read more: Best mobile phone 2014


Via: Liliputing



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Sapphire displays can withstand rocks

sapphire vs impact resistant glass

Impact-resistant glass vs Sapphire crystal




A leaked testing video has just displayed the durability of sapphire displays by smashing them with rocks and scratching them with stones.


Japanese electronics manufacturer Kyocera, well known for rugged handsets, is reportedly in the last stages of developing sapphire displays for smartphones.


A leaked video shows the company testing v3 of its sapphire smartphone displays with various torture techniques against a piece of “impact-resistant glass”.


A CNET source verified that this is a real testing video from the Kyocera labs, which is testing the two smartphone panels enclosed within a housing model for the tests.


Both panels were scratched hard with a rock. The impact resistant glass cracked under the pressure in places and had some pretty serious scratches across it. The sapphire panel on the other hand had some stuffing but was clearly a lot more resilient.


Kyocera then dropped the panels from an unknown height onto a small, pointed stone. Again, the impact-resistant glass shattered in a rather awesome circular spider-web pattern, but the sapphire didn’t have anywhere near as many impact marks.


The video is embedded below so you can take a look for yourself, but it’s looking pretty good for sapphire panels.


The latest rumours suggest that Apple is preparing to use sapphire crystal display technology for its upcoming iPhone 6.


A recently posted video demonstrating the durability of the iPhone 6 display panel showcased just how much it could take while it was subjected to knife attacks, key scratches and some pretty serious bending.


Apple already uses sapphire crystal to protect the Touch ID fingerprint sensor in the iPhone 5S’s home button and for the rear camera too, so it wouldn’t be an unusual material for the company to employ.


The iPhone 6 is expected to be officially unveiled in September with two different screen-size options – 4.7- and 5.5-inches – both protected by a layer of crystal sapphire.


Read more: iPhone 5S vs iPhone 5C



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Moto X+1 leaked in new video?


The Moto X +1 might have just been leaked in a new video, showing off its size compared to other Android devices.


There have been quite a few rumours surrounding the Moto X+1 of late, but this latest video shows us some still images of the upcoming device.


The video comes courtesy of TK Tech News that has sourced the images from a tipster and claims the device is “legit”.


From what we can see in the video, it matches up to what we’ve heard from rumours of the Moto X+1, but sadly the source couldn’t verify whether this device is definitely the Moto X successor.


“Maybe it’s a test device,” said TK Tech News in the video. “I can tell you it’s a lot bigger than the Moto X and I can tell you it’s bigger than the Nexus 5.”


The video lines up the Moto X+1 against the Google Nexus 5 and Moto X and it is considerably bigger than both, meaning a screen size upwards of 5-inches.


The device is covered with masking tape to disguise some of its distinguishing features, but it’s possible to make out a front-facing speaker along the bottom of the handset.


It’s clear that the Moto X+1 is running Android L, but the video claims it offers a full 1080p HD resolution, which was something that was missing from the original Moto X with its 720p HD resolution.


There’s also a rumour that it might some with an AMOLED display to improve the colour accuracy


Taking advantage of Android L’s new features, and some of those introduced with Android 4.4 KitKat, the Moto X+1 offers on-screen navigational buttons.


TK Tech News promises to deliver a better hands-on video with the device in the next 48 hours so watch this space for all the latest on this pretty exciting stock Android device.


Read more: LG G3 review



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Microsoft: Windows Phone still missing "key apps"


Microsoft has admitted it is still missing some “key apps” for Windows Phone devices.


One of the sore points for Windows Phone in the past has been its inability to offer consumers the big name apps.


Although the platform has managed to pin down some of the big names in apps like Facebook, Twitter and Whatsapp (although the latter isn't yet on Windows Phone 8.1), it is still having some trouble attracting the most popular games and apps for the Windows Phone platform.


“We know that there are some key apps that we’ve got to go get and we’ve got to convince those developers that they can succeed when they bring their apps to the platform”, said Matt Collins, Global Director of Applications and Partner Marketing at Microsoft.


"But we see that across the board that there is really, really good representation, of high quality apps. Maybe not all of them from names you know, but it’s almost inevitable when you have 300,000 apps in the store you’re going to find, across every single category, an equal.”


Windows Phone 8.1 might not have all the big names but there has certainly been an increased interest in the platform over the past year, particularly since Microsoft bought out Nokia earlier in 2014.


"When you look at the applications that have come into the ecosystem, [the industry has] certainly responded [to Windows Phone], certainly over the last year or so, by bringing a lot of the key apps that consumers now come to expect when they buy a phone."


While Microsoft is still looking at getting those well-known apps on the platform, the company has been working to introduce more innovative apps that are unique to Windows Phone.


“Often, at times when we talk to developers, their conversation turns to how can they can innovate. Our emphasis has been about helping those people and giving them the tools to do amazing things.



Read more: Best mobile phone 2014



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Minecraft Pocket Edition gets major update


Mojang has finally released the major Minecraft Pocket Edition update 0.9.0 for Android and iOS gamers.


Touted the “biggest update” yet to be released for the Minecraft Pocket Edition, the update 0.9.0 adds features like infinite words to the survival sandbox title.


Originally the update was offered in beta format to give hardcore enthusiasts for the mobile-version of Minecraft an early look at how the update will affect gameplay.


The patch offers the following updates for the Android and iOS versions of Minecraft Pocket Edition:



  • Infinite worlds

  • Caves

  • Loads of new blocks and items including monster eggs and huge mushroom blocks

  • Wolves – you’ll even be able to tame them into a loyal companion

  • New flowers

  • New mobs, including the spooky endermen and less spooky Mooshrooms

  • New biomes from the PC version, including mesas, jungles, swamps and extreme hills

  • Abandoned mineshafts, villages and many other cool places to explore

  • Brand new interaction button

  • New feature generation, including lakes vines and monster rooms

  • Many bugs fixed, and possibly a few added




In April, Mojang announced that the Pocket Edition of Minecraft had surpassed 21 million unit sales.

As for the PC and Mac version, Mojang revealed that it has now sold over 16 million copies, or so says the official site.


Basically, it’s all going really well for the developer and the franchise growth shows no sign of slowing even at this stage.


http://ift.tt/SzNzmW


If you’ve not yet played Minecraft, there are Xbox One, PS4 and PS Vita editions coming in August.


Read more: Best games 2014




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Microsoft outlines its plans for the next year

Satya Nadella

Satya Nadella's big ideas for FY2015




New Microsoft CEO Satya Nadella has issued a letter to company employees outlining its plans for the next year.


The broad open letter outlines the company’s ambitions for the new financial year and Nadella is definitely looking to make some big changes within all of Microsoft’s divisions.


Former CEO Steve Ballmer made the company’s focus about “devices and services”, but Nadella says although this was “helpful in starting our transformation, we now need to hone in on our unique strategy.”


As for that unique strategy, Nadella is sticking to his recent emphasis on cloud and mobile services.


“At our core, Microsoft is the productivity and platform company for the mobile-first and cloud-first world. We will reinvent productivity to empower every person and every organization on the planet to do more and achieve more,” said Nadella.


Following the announcement of the Office for iPad suite, Nadella is obviously looking to really push its digital productivity experiences further.


“We will deliver digital work and life experiences that are reinvented for the mobile-first and cloud-first world. First and foremost, these experiences will shine for productivity.”


Recently Windows Phone developers have teased “something pretty amazing” is coming to the platform later this year, and Nadella does the same, promising that its first-party devices (which now includes Nokia) will “light up digital work and life”.


Surface Pro 3 is a great example – it is the world's best productivity tablet. In addition, we will build first-party hardware to stimulate more demand for the entire Windows ecosystem. That means at times we'll develop new categories like we did with Surface. It also means we will responsibly make the market for Windows Phone, which is our goal with the Nokia devices and services acquisition.”


If you were getting worried that Xbox wasn’t mentioned in Nadella’s letter, don’t fret. He says Microsoft is “fortunate to have Xbox in our family” and the company will continue to offer “unique and bold innovation.”


But it does look like he has some plans up his sleeve to make the Xbox One platform more of an investment for Windows users as a whole.


“We also benefit from many technologies flowing from our gaming efforts into our productivity efforts – core graphics and NUI in Windows, speech recognition in Skype, camera technology in Kinect for Windows, Azure cloud enhancements for GPU simulation and many more. Bottom line, we will continue to innovate and grow our fan base with Xbox while also creating additive business value for Microsoft.”


Read more: Windows Phone 8.1 review



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iPhone 6 may feature advanced haptic feedback


The iPhone 6 may feature a more advanced haptic motor than the iPhone 5S, and be able to produce far more nuanced feedback.


According to Chinese site Laoyaoba, which cites unnamed insider sources, the iPhone 6 is going to have a new haptic feedback motor much more sophisticated than the one in the iPhone 5S.


MacRumors writes that the component is expected to cost 2-3 times the amount of the $0.60 motor of the iPhone 5S. So, a $1.80 motor, then.


We’ve seen extremely impressive haptic demos in the past couple of years, but don’t expect the iPhone 6 to be able to emulate the feel of stroking a hedgehog on a summer’s day or wiping away a child’s tears on a beach in the South of France.


The feedback motor of the iPhone 6 still sounds conventional - described as a tactile linear feedback motor - but should be capable of much more subtle gradations of force, and potentially much greater force, than the current model.


Back in 2012, an Apple patent detailing an “intelligent multi-tiered haptics system” was uncovered by PatentlyApple. It showed a way to use haptics to create contours on the screen itself.


However, with the iPhone 6 strongly rumoured to use Sapphire glass – which is more-or-less that hardest glass you can get – this sort of science fiction step forward seems highly unlikely.


It seems more likely that cleverer feedback may be used more conventionally throughout the interface, although we have not heard any news of uncovered haptics code in iOS 8.


Apple’s iPhone 6 is due to launch this September, with the most important improvement being a bigger, higher-resolution screen.


A 4.7-inch phone is the most commonly referenced design, although some suggest Apple will also release a 5.5-inch version, creating a degree of parity with the iPad mini/iPad Air split on the tablet side.


Next, read more about what's new in iOS 8



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Xbox One sales pick up after Kinect-free option launch


Xbox One sales have apparently picked up following the launch of the Kinect-free version in June.


From the launch of both the Xbox One and PS4 at the end of 2013, Sony’s latest console has been striding ahead in the sales figures.


In fact, the latest show the PS4 sales top 7 million in April, with the Xbox One reaching 5 million around the same time.


But now the Xbox One has started to catch up, thanks to a price cut to £399.99 down from the original £429, and due to Microsoft’s decision to offer a Kinect-free alternative for £349.99.


“Our momentum has really improved in the past weeks and months and we’re obviously really happy about that”, said Harvey Eagle, Xbox Marketing Director during a talk attended by TrustedReviews. “And by momentum I mean sales”.


When the Xbox One price was unveiled, the Kinect was seen as the piece of kit making the Microsoft console a whopping £80 more expensive than the Sony alternative, despite very similar internal specs.


The company even started going back on its original statements that the Kinect would have to be always on and permanently connected in order for the Xbox One to function correctly.


Since then, Microsoft seems to be slowly stepping back from its initial enthusiasm for the motion gaming peripheral.


It recently emerged that the Xbox One actually performs better without Kinect, giving developers access to up to 10 per cent additional GPU performance for games.


“Xbox One games look beautiful and have rich gameplay and platform features. How developers choose to access the extra GPU performance for their games will be up to them. We have started working with a number of developers on how they can best take advantage of these changes”, said Microsoft in a statement.


Read more: Best Xbox One Games



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TomTom GO 40 Sat Nav Review


What is the TomTom GO 40?


The TomTom GO 40 is TomTom's new entry-level 4.3-inch sat-nav. Although the current price just shy of £140 doesn't sound like a huge bargain when you can pick up similarly-sized sat-navs for under £100, this should be balanced against the fact that the GO 40 comes with lifetime updates for its European maps and, even more crucially, a lifetime subscription to TomTom's Traffic service.

It's fairly obvious that sat-nav manufacturers are feeling the pressure from the increasing capabilities of smartphones. Garmin has hedged its bets by providing a smartphone peripheral in the form of the HUD. But TomTom's approach has been to bring its secret weapon down to a new level of affordability. As we have argued many times before, TomTom's Traffic is the most accurate system we know of for detecting jams as they build up. So to have it in a device costing less than £140 is fantastic.


However, unlike TomTom's premium models, such as the GO 5000, the GO 40 does not have its own built-in mobile data connection. Instead, as with the GO 60 and GO 600, you must pair the GO 40 with your smartphone so the sat-nav can use your smartphone's data connection instead. It then functions in exactly the same way, calculating routes around traffic and suggesting better routes when traffic builds up along your current journey.


SEE ALSO: Best Sat Navs


TomTom GO 40


TomTom GO 40 - Design


Our one criticism here is that the car power adapter only has a single USB connection for the sat-nav itself. It would be better if you could power your smartphone as well, since constant use of Bluetooth and the mobile data connection is likely to drain its battery relatively quickly. Garmin has at least thought of this with the HUD . You can pick up a dual USB adapter for a fiver, though, which would probably be a worthwhile investment.

Like the GO 60, the GO 40 comes with an integrated mount. This angles from one edge, but can slide out and be reinserted on the other edge. So the GO 40 can either hang down from your windscreen or sit on top of your dashboard as required. The power connection uses a conventional micro USB port, with cable provided, but you will need to connect this each time you set up the GO 40. There's no quick-release system as with TomTom's premium sat-navs.


SEE ALSO: TomTom GO 60


TomTom GO 40


The 4.3-inch screen has a relatively lowly 480 x 272 resolution. It also uses the less responsive (but cheaper) resistive technology, rather than a capacitive system. It's still very usable, but you can't swipe around the interface with quite the same fluidity as TomTom's capacitative-screened models. The interface itself is the new design we first came across in the GO 6000.


This interface has been vastly simplified compared to the previous generation, and the GO 40 uses the same ribbon of icons that take you to the key options with a few clicks. Primarily, you can find destinations from both the address database and points of interest via a single keyword search. This has become the norm amongst most mainstream sat-nav brands now, and certainly beats having to enter an address in a very rigid sequence, or having to know which category a POI is in.


TomTom GO 40 - Navigation


However, our review of the GO 40 coincides with a slew of enhancements, although these are available as free updates across the range of new TomTom GO sat-navs. The performance of the voice control has been improved, and a whole range of new languages added. The alternative route planning system lets you display up to three alternative routes, with associated durations, so you can select the one that suits the journey you want - for example, avoiding a particular motorway.

TomTom GO 40


Online search brings back TomTom Places, although this is still not up to the standard of Google Local Search that used to be included, before TomTom's agreement with Google ended. Support for TomTom's Map Share facility, where you can report discrepancies in the maps for verification, is another connective service that has been added in again with this update.


You also now have the option to make the Route Bar on the right wider, so it can contain more information – such as estimated time of arrival as well as the distance and time to destination – although this might be more relevant for the devices with larger screens and more desktop space than this 4.3-inch model. The wider Route Bar also shows road exit information, amenities, plus additional information about fuel stops and rest areas.


Apart from the option to have a wider Route Bar, which we have already mentioned, the map has changed slightly in the software included with the GO 40, although again all the new range can have this update for free. The new software version uses brighter, higher-contrast colours by default, which makes the route clearer on a smaller-screened device like the GO 40. You can also change the colour scheme to a variety of vibrant alternatives.


Other than these factors, the navigational experience hasn't seen much change compared to previous models in the new range. The next turning is illustrated at the top, with your current speed and the limit at the bottom. There's now a quick menu when you tap the current location, which allows you to report a speed camera, report a change in the speed limit, or mark the current location for later recall. Points of Interest icons on the map show more information, but otherwise the map screen remains unchanged.


TomTom GO 40


Should I buy the TomTom GO 40?


The TomTom GO 40 brings the company's excellent Traffic service to a new low price. So if you're a regular traveller, but baulked at the cost of TomTom's premium sat-navs, this could be the device that finally allows you to take advantage of this time-saving technology. The GO 40 definitely shows its non-premium status in other areas, but with lifetime European maps as well as Traffic, this could be all the budget sat-nav you need, whether you're on the regular commute or planning a driving trip on the Continent.

Verdict


The GO 40 brings TomTom's brilliant Traffic services down to an even more affordable level, although you will need to supply your own smartphone mobile data connection.

Looking for a larger Sat Nav? Check out our full range of Sat Nav reviews



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LG shows off 18-inch flexible OLED tech for future roll-up TVs


LG has once again shown off a new advancement in screen technology, with an 18-inch OLED display that’s flexible enough to be rolled up like a poster.


An advancement that could be a sign of we can expect in TVs of the future, LG’s latest flexible screen is an 18-inch OLED display.


It’s so flexible that you can roll it up to a radius of 3cm without destroying the thing, or even stopping it from displaying content.


With a resolution of 1,200 x 810 pixels, it’s not the sort of panel you're going to want to buy (or be able to) as a bedroom TV, but it is a great proof of future possibilities.


LG says it will be able to produce screens up to 50 inches in size using this same rollable screen technology.


That should come in handy for those of us who live in London and won’t be able to afford a flat larger than a shower cubicle in five years.


How come it is so flexible? The hard plastic normally used as the backing for OLED screens is replaced by a polymide film in this new LG 18-inch display, letting it flex while maintaining integrity.


The display is also translucent, giving it all sorts of home-bound applications, rather than just as a TV display.


This tech remains reassuring for those of us waiting to see OLED TVs make a return. After seeming like OLED was going to take over from LCD for high-end TVs a couple of years ago, most companies have sidelined OLED production in favour of cheap (and occasionally dirty) 4K LCDs.


Large OLED displays remain hard to produce, meaning that the cost has stayed sky-high.


LG remains one of the main proponents of OLED TVs, though, and its rather excellent LG 55EA980W is now available to buy for a mere four thousand pounds. The future may be expensive, but its black levels are to die for.


Next, read our best TVs round-up



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Philips 65PUS9809 TV offers UHD, Android and a 4-way Ambilight


The Philips 65PUS9809 is TP Vision’s top TV for 2014, and offers UHD resolution and the Android OS for greater flexibility.


The 65-inch Philips 65PUS9809 is the latest flagship model in the Philips-branded range, and claims to be the first European brand TV to be powered by Android.


You get the complete Android experience too, with access to the Google Play app store, although the TV runs Android 4.2.2 rather than the latest 4.4.2 version.


This means you’ll get easy access to streaming services like Netflix, as well as the Chrome browser and loads of games, although how easy they will be to control using the remote, which has a ‘pointer’, remains to be seen.


Those looking at the Philips 65PUS9809 will likely care more about its TV specs than its software, though.


It’s a 65-inch screen LCD screen of 3,840 x 2,160 pixel resolution, and offers local dimming for improved contrast.


To further improve the perception of contrast, the Philips 65PUS9809 uses an ambilight, Philips’s system that lights up the areas behind the TV with colours that correspond to what’s on-screen.


It uses a four-way ambilight, providing this effect all the way around the TV.


Other basics specs of the Philips 65PUS9809 include four HDMI ports, Active 3D, Miracast support and a upscaling system that distributor TP Vision says makes non UHD-content look just as sharp as UHD.


The Philips 65PUS9809 also pays more attention to sound than some. As well as 15W speakers, it includes a 50W wireless subwoofer that you can place elsewhere in the lounge.


The Philips 65PUS9809 will go on sale in Europe during Q3 2014, suggesting we’ll see it within the next couple of months.


Next, check out the best TVs in the world



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Three offers best 3G and 4G in the UK, says Broadband Genie


The annual Broadband Genie report is in, and it says Three offers the best 3G and 4G in the UK, beating all the other main networks.


Each year, Broadband Genie tests the mobile internet capabilities of the UK’s networks on the train route between London and Edinburgh, and this year it has found that Three offers the best service.


Second in the running is EE, which also performed well in the Broadband Genie report. Way down the charts are Vodafone and O2, which also provides the mobile service for several smaller networks including Tesco and GiffGaff.


Vodafone performed the worst of the main networks, completing the fewest tests successfully.


These tests are performed in a partnership with PC Advisor, which has published further results of the test.


It found that Three offered extremely high 3G top speeds of 15.41Mb, with the average around 4.48Mb – also impressive.


EE provided average download speeds of 2.62Mb, and O2 2.03Mb.


By comparison, Vodafone offered poor speeds, with an average download of 1.21Mb per second.


4G results are comparable. Three downloads averaged at 6.19Mb, while the top speed recorded was 19.54Mbps.


EE’s 4G average download speed was 3.99Mb, which was actually beaten by the generally lesser-performing O2 with 4.13Mb.


Vodafone performed better with 4G than 3G with average speeds of 3.2Mb, but this is still lower than the competition. Vodafone also completed the fewest tests, suggesting it’s the least reliable network as well as the slowest.


These results are great news for Three, which also offers some of the most competitive data-intensive contracts in the industry. It’s all-you-can-eat data plans start at just £12.90 a month, and that also gets you 200 minutes and 5,000 texts.


Next, read our best mobile phones round-up



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PS4 camera selling well as a "secondary purchase" option, says Sony


Sony has revealed the PlayStation Camera is selling well as a "secondary purchase" option for the PS4.


Unlike rival Microsoft and the Xbox One, Sony made the decision to leave the PlayStation Camera peripheral out of the PS4 box, instead offering it as a separate optional purchase.


Now, Sony has revealed that its motion gaming peripheral has been quietly selling quite well, announcing the news during a Develop in Brighton conference keynote.


When asked whether Sony discussed including the Camera in the package, Lead PS4 system architect, Mark Cerny was quick to answer.


“It was pretty obvious decision,” said Cerny. “The camera makes sense as an independent proposition. It does not need to be included with the hardware to be a success. If it offers something that is perceived to be invaluable then it is a great thing to have in the PlayStation 4 ecosystem.”


Andrew House, President and Group CEO of Sony Computer Entertainment, outlined that the company had various financial issues to deal with when developing the PS4, attempting to pack as much in as possible without making the console too expensive.


“In the first instance there were financial pressures, but it had us think through the consumer proposition again…," explained House. "If we were making the platform much more about consumer choice than perhaps our previous platforms had been, then having the camera as an option for consumers was not a negative. It was offering people choice.”


Even before the PS4 release date, the Sony executives could see the potential of game sharing, possibly in part due to the decision to add a Share button to the DualShock 4 controller.


"The other thing that we were starting to see was, not the full potential but certainly the glimmering of the potential of what experiences like The Playroom could be. Of what game sharing and sharing of gameplay could mean. That, inherently, was enough to drive [the PlayStation Camera]."


"Rather than forcing it onto consumers and by extension forcing it onto developers, we’re saying that if we’ve got enough experiences that people will embrace it and embrace it as a secondary purchase. Happily, that’s what has been happening.”


Microsoft announced it would launch a Kinect-free Xbox One in June.



Read more: Best games 2014



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UK set to pass emergency data retention law


The UK government is going to pass an emergency law to retain access to phone and internet data records for the police and other security services.


The Data Retention and Investigation Powers Bill is the government’s attempt to ensure the country still has the power to fight “criminals and terrorists” if and when it needs to.


The UK government move follows the decision by the European Court of Justice to quash an EU directive enforcing companies to retain communications data for 12 months.


Prime Minister David Cameron has said without this new Bill, communications data could be destroyed within weeks, which would stop police and security services accessing it in the future.


“It is the first duty of government to protect our national security and to act quickly when that security is compromised,” said Cameron. “As events in Iraq and Syria demonstrate, now is not the time to be scaling back on our ability to keep our people safe.”


“The ability to access information about communications and intercept the communications of dangerous individuals is essential to fight the threat from criminals and terrorists targeting the UK.”


To pass a Bill so quickly means that all three major political parties must have backed it from the off, which highlights the apparent necessity of the legislation for protecting UK citizens.


“No government introduces fast-track legislation lightly. But the consequences of not acting are grave.”


This is not new legislation of course, the Data Retention and Investigation Powers Bill is a way of keeping existing policies safe for the future.


“I want to be very clear that we are not introducing new powers or capabilities – that is not for this Parliament. This is about restoring two vital measures ensuring that our law enforcement and intelligence agencies maintain the right tools to keep us all safe.”


However, as you can expect, civil liberties groups are against the Bill and say the government is only using terrorism as an excuse.


“Not only will the proposed legislation infring our right to privacy, it will also set a dangerous precendent where the government simply re-legislates every time it disagrees with a decision by the CJEU”, explained Jim Killock, Executive Director of The Open Rights Group, which campaigns for great openness.


“The ruling still stands and these new plans may actually increase ehte amount of our personal data that is retained by ISPs, further infringing on our right to privacy. Blanket surveillance needs to end. That is what the court has said.”


Read more: Best mobile phone 2014



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MindRDR lets you control Google Glass with your mind


An application that lets you control Google Glass using nothing more than your mind has been released online.


Think talking to Google Glass is one step to far after donning the geeky headgear? Digital Experience company This Place has made an app that lets you control it using your brainwaves.


There is a bit of bad news, though - you have to wear another bit of headgear to make it work.


This Place’s MindRDR app acts as a link between Google Glass and the NeuroSky EEG biosensor, which looks like a plastic headband that caresses you forehead with a little finger. Like Google Glass, it’s not going to win you any style points.


The NeuroSky EEG monitors brain activity, which can be used as a trigger for Google Glass.


What can you do with it? At present not much. MindRDR lets you take a photo with Glass by concentrating really hard. Do so again and it’ll upload the photo to Facebook.


The MindRDR interface within Google Glass shows a little white line that moves up and down depending on your level on concentration. When it reaches the top, it’ll take a photo.


While it’s easy to deride this technology as being far, far removed from the kind of tech telekinesis science fiction has taught us to expect by now, there’s exciting potential here for those with severe disabilities.


The MindRDR software has been released online in open source form to let other developers take the lead and develop the concept further.


It has good timing too, as Google Glass has only recently been given a wide release. You can now buy the device in the UK from the Google Play Devices store. It costs £1,000, though, so probably isn’t going to be this year’s Christmas smash hit.


Next, read our Oculus Rift vs Project Morpheus comparison



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Asustor AS-604T Review


What is the Asustor AS-604T?


The AS-604T is a four-bay, consumer and business friendly NAS which has our current favourite, the Synology DS414, firmly in its sights. With functionality and ports galore this could be the best NAS to date from Asus’ storage spin-off.

Asustor AS-604T – Design & Features


Asustor hasn’t been in the NAS business that long, but its range already has a familiar design identity. Much like parent company Asus' routers, the NAS are invariably black with sharp angles and aggressive styling. They communicate a message of ‘we mean business’.

The build quality also lives up to this no-messing image. Like Asustor’s existing NAS, the 604T has a metal chassis and slide out drive bays, though the effect is slightly diminished by the 604T’s plastic front facia.


SEE ALSO: Best Routers

AS-604T 4


That said it is a facia which is packed with features. There is a two line LCD (a feature being dropped by many cost cutting rivals) with four button navigation, drive activity lights for each bay (again a fading feature from rivals) and a USB 3.0 port.


Meanwhile the back of the 604T could be a mini PC given the sheer number of ports. You’ll find 2x Gigabit LAN, 2x eSATA , 4x USB 2.0, another USB 3.0 port and HDMI 1.3a. There is also a large 120mm fan which does a great job of keeping the AS-604T quiet.


Look inside and Asustor has also done a good job. The NAS uses a snappy Intel Atom 2.13 GHz Dual-Core Processor and 1GB of DDR3 RAM which, interestingly, is expandable to 3GB.


Where there is a concern, however, are the RAID arrays. Asustor supports the usual arrays of JBOD, RAID 0, RAID 1, RAID 5, RAID 6 and RAID 10 but the company still doesn’t have a dynamically expandable standard like Synology Hybrid Raid (SHR), Netgear’s X-RAID or Drobo’s Beyond RAID. This means all disks must be upgraded with matching capacities before the volume will expand, rather than taking advantage of larger drives as they are added.


SEE ALSO: Best Powerline Adapters


AS-604T UI


On the upside if/when you buy another Asustor NAS in future you can simply plug your drives into the new model and they will work – a nifty feature the company dubs ‘system migration’.


Furthermore Asustor’s ADM software platform is nothing if not comprehensive. The UI may be a rather basic grid of icons compared to Synology’s faux-desktop in DiskStation Manager (DSM), but it has just as much functionality. This is helped by a comprehensive app store (including support for iTunes Server, Dropbox and Google Drive, amongst many others) and iOS and Android apps for remote file access.



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Sony outlines the future of PlayStation


Sony has outlined the three key things that it sees as being the future of the PS4 and PlayStation as a whole.


Speaking during the Develop in Brighton conference, Andrew House, President and Group CEO of Sony Computer Entertainment, revealed he and the company have three key areas they have plans to seriously explore.


"We think there are two or three potential directions that our industry or our form of entertainment go and I like to think of maybe one or two other things that I think are worth considering for the future," said House.


The first is PlayStation Now, the game streaming service currently in beta in the US, which offers access to older PlayStation titles via the PS4, PS3 and even Sony Bravia TVs and more in the future.


"Our acquisition of Gaikai and our commitment behind PlayStation Now is very much in the spirit of looking at how the distribution mechanism is going to shift over time. I think there's an imperative here for us all to consider. I've been paying a lot of attention to what's been happening in the music business."


House outlined that he has been closely monitoring the switch to streaming services in the music business, watching how the trend has moved from downloading to services like Spotify and Deezer and he thinks it will eventually happen with the gaming industry.


"No-one can make perfect predictions about where these things trend but it says to me that the convenience of steaming has been embraced. First and foremost in music, now in video and television. It has to play some sort of role in our business as well."


PlayStation Now


"Our view is that we wanted, rather than having the future dictated to you, is to try and be a pioneer in that area and shape the way that that transformation goes. That's what we're trying to do with PlayStation Now."


There's no word as to when the service will launch outside of the UK and Sony believes it has many hurdles to overcome before it goes widespread.


"There are enormous technical challenges to go with it. I think that we're only at the start of a potentially very long road but we think it's something important to think about."


The second major innovation area Sony is targeting for PlayStation is wearable sensors, which could majorly affect gameplay or at least gameplay experiences in the future.


"Another area that fascinated me is I think that we're seeing a revolution in the development of sensor technology. Whether it's lifestyle fitness management, the whole trend from wearables right now. I think we're on the cusp of seeing a huge number of these different sensor technologies get down to the physical size and low cost that they're going to be very ubiquitous in lots of devices we have."


"Whether it's haptic sensors or body monitoring sensors, could play a role in a new generation of games or interactive experiences."


Project Morpheus


Of course, House couldn't finish without mentioning the latest announcement from Sony - Project Morpheus. Aiming to take on the already established Oculus Rift, Sony revealed it has its own virtual reality headset in the works and starting showing off some early demos at gaming conferences throughout the year.


"The third one is virtual reality . There's just a sense that we have that the technology is at that tipping point or is on that cusp of being something that truly really delivers you true presence, of feeling like you're in another world. When that's delivered it's really magical."


Sony doesn't quite have a release time line up its sleeve for that device either though, with House adding:


"How far, how large, how quickly that becomes a major part of what we do remains to be seen."


Read more: Oculus Rift vs Project Morpheus



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Chromecast 1.7 update enables AirPlay-like streaming from Androids


Google has announced an update for the Chromecast stick that unlocks streaming direct from Android devices, making this £30 streamer more attractive than ever before.


Until now you had to use a workaround app to stream content directly from your phone to Chromecast, but the 1.7 update lets you do it natively.


The update has not been widely released yet, but it is currently in testing and is expected to be released “over the next few days”, according to a post on the Chrome blog by Ambarish Kenghe, Chromecast Product Manager.


The term Google likes to use for this sort of Android interaction is 'casting' - you cast your screen over to Chromecast, which then pops it into your TV screen.


You’ll access the function from within the Chromecast app on most phones, or can do so directly from the quick settings menus on Nexus phones and tablets. It seems likely that HTC, Samsung and co. may embed this Chromecast feature too once they get around to it.


Kenghe says that the update will be available for “popular Android phones or tablets from Samsung, HTC, LG, and others”, suggesting you’ll merely need to be running a reasonably up-to-date version of Android to enjoy the update.


Screen casting should prove a great way to watch video in apps that don’t have Chromecast support baked-in, but action-packed games may still be a little too much to expect. As there will be some lag between what’s on your phone screen and what appears on your TV, it’s not going to be the perfect fit for a racing game like Real Racing 3.


It remains an exciting development, though. Chromecast is probably now the most capable streaming stick you can get at the price. Top rival Roku costs around £50, while Apple TV is £79.


Chromecast costs just £30, and is available widely on the high street from shops like PC World.


The little dongle was released in March 2014 in the UK, and while UK sales figures haven’t yet been released, Chromecast reportedly outsold Apple TV in 2013.

Next, check out the best Chromecast apps



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Sony didn’t believe PlayStation would be a viable business at the start


Sony was sceptical of the PlayStation project at the start, even going as far as to say it didn’t want such a brand in its ‘DNA”.


It’s difficult to think of the gaming industry without consoles like the PS4 and PS3, but it the entire platform might not have existed if it weren’t for a small passionate group of Sony employees.


Speaking at the Develop in Brighton conference, Andrew House, President and Group CEO of Sony Computer Entertainment admitted when the PlayStation project first started, Sony didn’t want anything to do with it.


“I was already working at Sony Corporate as a corporate Sony PR guy and PlayStation originally came along as a secret project called PSX,” said House. “It’s really hard to think now about how it was viewed within Sony and it was viewed extremely negatively by a large part of the corporation.


House himself volunteered for project PSX from the beginning and became one of the small group of founders for the PlayStation platform, but he is still shocked when he thinks of what Sony execs thought of it at the beginning.


“When I eventually made the switch over to SCEE, my then boss said I was an idiot and why would I go work on a toy. Another great quote was that ‘this will never be a serious part of Sony’s business’.”


“I guess there was a bit of rebelliousness in me that wanted to prove them wrong.”


The company apparently saw video gaming as merely an extension of the toy market, something designed exclusively for children, and “not what should be in Sony’s DNA”.


Thankfully for us, House and the original founders including Ken Kutaragi saw a strong future for the PlayStation brand.


“One of the visions that convinced me to make the move was that [Kutaragi] had a fully baked vision for what this was going to be and it all centred around moving games, in terms of the distribution model, to CDs.”


“What went with that was what I would call a philosophy of inclusivity - that if you disrupted the market and moved away from cartridges to CDs you could lower the cost of entry for people. That would lead to a far wider variety of game teams and game development taking place.”



Read more: Best PS4 Games



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Sony considered hard drive-free PS4


Sony has admitted it considered launching a hard drive-free PS4 console.


Speaking during the Develop in Brighton conference, top Sony PS4 executives explained the process of developing the latest console meant some huge decisions had to be made.


The PS4 was launched with a 500GB hard drive, but Sony has revealed it considered launching the console without one altogether.


“Hard drives are expensive and it’s not like you can put half a hard drive in a console. The alternative is flash, but you can’t put very much flash memory in it”, explained Mark Cerny, Lead System Architect on the PS4.


The cost of putting a hard drive into the PS4 cost Sony around $1 billion and one of the main concerns the company had was the cost effect on the consumers.


“I must have had 30 conversations on that issue alone with developers, looking for some alternative to preserve everything that the players wanted, while still getting the hardware out cheaper”.


Of course, aside from the huge financial considerations, if the PS4 didn’t have a hard drive, PlayStation fans would no doubt have something to say about the console’s lack of internal storage.


“The reason it is such a large decision is because you’re making a commitment not just to the initial launch of the platform but that’s your input for the lifecycle”, added Andrew House, President and Group CEO of Sony Computer Entertainment.


“We debated, but it became extremely clear to me that, financial issues aside, we had to be striving for a certain level of experience that was going to get people to embrace a brand new platform.”


On the other hand, Sony also had to consider how the lack of hard drive would affect the developers.


“For the hard drive, we could have the debate: Does every player need downloadable content? Not every player does. Does every player need to play something like Watch Dogs like it was intended? Watch Dogs is a title that needed 15GB cached on a very fast hard drive or it wasn’t going to play on a level the creators wanted it to be.”


“We couldn’t go out there and say hard drives work for some people and not everybody. It was embedded on such a basic level in what the developers were thinking of making that ultimately we had to end up making that decision”, said Cerny.



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