Google Nexus 5 release date again pegged for October 31


The Google Nexus 5 release date remains shrouded in rumour and speculation, with the flagship Android phone once again tipped to make an appearance on October 31.


With the Google Nexus 4 follow-on widely believed to be heading for launch later this month, time is running out for the Samsung Galaxy S4 and HTC One rival to make an October appearance.


However, with a Google Nexus 5 release date having been tipped for October 31, the Halloween based unveiled has once again been mooted, with Canadian networks and industry sources reportedly teasing the phone’s imminent arrival.


“We’ve been tipped that Google will make the Nexus 5 available via Google Play on Thursday, October 31st,” Canadian tech site Mobile Syrup has reported. Citing unnamed sources, the outlet has suggested the Android 4.4 KitKat powered phone will “then arrive on Canadian carriers — Rogers, Bell, TELUS, Koodo and Virgin — up to eight days later, either November 7th or 8th.”


Far from the first time that the Google Nexus 5 release date has been mooted, just yesterday case manufacturer Spigen teased the phone’s arrival for the “end of October,” listing accessories for the handset to go on sale next week.


Tipped to be a high-end handset brimmed with a raft of premium components, the Google Nexus 5 features list will reportedly see the LG manufactured handset boast a 2.3GHz quad-core Snapdragon 800 processor alongside 2GB of RAM, an 8-megapixel rear-mounted camera and the all new Android 4.4 KitKat mobile operating system.


Expected to sport a 5-inch 1080p Full HD phone, the Google Nexus 5 will reportedly add a raft of connectivity options including NFC, Wi-Fi and 4G.


Read More: Samsung Galaxy S5 rumours



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Samsung Galaxy S5 features again tipped to feature 64-bit CPU


New Samsung Galaxy S5 specs have leaked online, with the upcoming Samsung Galaxy S4 follow-on once again tipped to run a powerful 64-bit processor.


While the Korean manufacturer has already hinted that its next-generation of flagship phones will be powered by a PC-esque 64-bit processor, it had been suggested that the first high-spec processors would miss the Samsung Galaxy S5, and instead land on the Samsung Galaxy Note 4 later next year.


Now, however, latest reports have suggested that Samsung has managed to speed up the development process of its own-branded 64-bit processor, ensuring the CPU will be ready for an early 2014 Samsung Galaxy S5 release date.


“According to the latest bits of information coming from Samsung’s homeland, the company is pretty much done with developing its in-house 64-bit CPU,” tech blog GforGames has reported.


They added: “From our understanding, Samsung went past the more difficult parts of creating the CPU, and the chip is almost ready for its release.”


Apple’s iPhone 5S was officially released last month, lining up as the first smartphone to run a 64-bit processor. Apple’s A7 chip, which is actually manufactured by Samsung, has now also been confirmed to feature within the newly unveiled iPad Air and iPad mini 2 with Retina display.


Following the unveiling of the iPhone 5S in September, Samsung was keen to stress that it would be following suit on the smartphone front, stating that its future flagship phones would benefit from a 64-bit processor.


Facing questioned on whether its future phones will run 64-bit CPUs like the iPhone 5S, Samsung’s CEO of Mobile Shin Jong-Kyun recently stated: “Not in the shortest time. But yes, our next smartphones will have 64-bit processing functionality.”


Far from the only Samsung Galaxy S5 rumours to do the rounds, reports of a 64-bit processor inclusion have been backed up by claims that the upcoming handset will run a new, metal body, Android 4.4 KitKat OS and improved camera optics.



Read More:
iPhone 6 rumours



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PS4 and Xbox One FIFA 14 trailer released


EA Sports has launched a new FIFA14 trailer, with the latest gameplay footage having been taken from the upcoming Xbox One and PS4 versions of the game.


Highlighting some of the benefits of the next-gen FIFA 14 release, the newly unveiled FIFA 14 trailer shows off a range of features exclusive to the Xbox One and PS4 iterations of the title, including the likes of multi-person headers and interactive 3D crowds.


More of a refinement of a gaming classic than a total refresh, last month’s FIFA 14 release date saw the game bring a selection of new additions all tailored to offer a more true-to-life, realistic gaming experience. The upcoming Xbox One and PS4 options will line up as launch titles for the two upcoming consoles on November 22 and November 29 respectively.


In a big week for the Xbox One and PS4 FIFA 14 titles, developer EA Sports previewed the new next-gen FIFA 14 trailer by revealing further details of the game earlier within the week.


FIFA 14 on next-gen consoles feels alive with players who think with human-like reactions and anticipation and move with the agility of world class athletes," a post on the official EA Sports blog announced earlier this week. “Innovative features such as Elite Technique, Pro Instincts, and Precision Movement, deliver the most authentic football experience possible.”


The company added: “For the first time ever in the FIFA series, multiple players can compete for balls in the air. Not only will there be situations where three of four players can all vie for the ball, but each will also have greater control with a variety of new headers.”


The EA spokesperson stated: “Decision-making is now based on multiple frames per second, resulting in players that are more aware of their surroundings and react accordingly. Gameplay will be dynamic and continuous in FIFA 14 on next-gen consoles.


“FIFA 14 on the new consoles features a new default camera that is angled lower and closer to the pitch to bring new 3D crowds life. The crowd is now a part of the action. Fans will react to action on the pitch, ebbing and flowing with the action and emotion of each match.”


Read More: Best Games 2013



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Sony VPL-VW500ES Projector Review


The venue might have been the achingly cool Sony Music building in Kensington, but we definitely weren’t there to listen to music. Instead, eye candy was the order of the day.


For tucked away in a blacked out meeting room was the Sony VPL-VW500ES home cinema projector, along with many of the key engineers responsible for its development. And after spending a couple of hours in the VW500ES’s presence we can’t help but thing that it’s potentially the single most important projector of its generation.


There are two main reasons for our excitement. First, it’s a 4K-resolution projector. Second, it’s scheduled to cost just £8,800. Maybe even a touch less.



SEE ALSO: What is 4K and UHD?


Sony VW500ES

This price is pretty incredible when you consider that Sony’s debut 4K projector, the sensational VW1000ES, cost £17,000 when it launched just 18 months ago. In fact, the price is low enough to throw the Sony VW500ES into the projector mix alongside non-4K projectors like the JVC series we previewed last week.


Obviously the suspicion has to be that Sony has had to cut all sorts of good stuff out of the VW500ES to deliver such a vast price cut from the VW1000ES. But during a presentation by product manager Tak Nakane, if anything it felt as if the opposite was true.


Both the VW500ES and VW1000ES enjoy the same advanced, fast-response 4096x2160 native chipsets, for a start. And both deliver enough expanded colour range to earn the Sony Triluminos label introduced with the brand’s wide colour gamut W9 TVs this year.


The VW500ES also enjoys Sony’s Reality Creation processing feature for advanced upscaling of HD and a special processing ‘shortcut’ for optimizing performance from Sony’s new Mastered in 4K Blu-rays.


The VW500ES actually improves on the VW1000ES by including a new version of Sony’s MotionFlow processing, complete with new modes not found on the VW1000ES. It also, more importantly, comes with HDMIs able to accept 4K signals up to 60fps (albeit only at 8-bit with 4:2:0 colour subsampling), whereas the VW1000ES can only handle 4K frame rates above 30fps if owners hand over £2,800 to have an entire electronics board inside their projector replaced.

Sony VW500ES

The Sony VW500ES does lose out to its high-end predecessor where claimed brightness and contrast are concerned; it delivers 1700 Lumens brightness and 200,000:1 contrast versus the VW1000ES’s 2000 and 1,000,000:1. But actually the VW500ES’s claims still look more than satisfactory for the regular home cinema market.


Getting up close to the VW500ES reveals a projector much smaller than we’d expected. This is because Sony has managed to essentially fold the VW1000ES’s light path in half for the VW500ES.


Settling down to watch a lengthy showreel of 4K demo content on a 130-inch screen, two things quickly became apparent. First, we were reminded that it’s not a good idea to use a projector in a room with a white ceiling like Sony’s demo room, as this can cause excessive amounts of secondary light reflection.


Straight after noticing this, though, we were struck by just how well the Sony VW500ES combated the reflected light thanks to its startlingly high brightness output. And shortly after that we found our eyes widening in amazement at the stunning amounts of clarity and detail visible in its 4K pictures.


We’ve already become accustomed now to the gorgeous impact UHD/4K resolutions can have on TV screens, but this impact is even more striking when applied to a screen as large as the demo’s 130-inch one. We can only dream of the spectacle the Sony VW500ES might produce with the 300-inch screen it’s allegedly capable of driving.


As well as looking more detailed than HD pictures, we were also struck during the demo by how you didn’t feel aware of the picture’s pixel structure at all, despite its enormous size. Plus the depth of those parts of the demo footage featuring extensive views across landscapes and cities was just stupendous, helping create a near 3D sensation that draws you in like no normal HD image could.

Sony VW500ES

Sony’s demo content also includes some extremely red-saturated footage, featuring lots of subtly different red tones. And this looked almost too good to be true on the VW500ES thanks to its combination of 4K resolution and expanded colour range handling.


If there was any part of the VW500ES’s performance we have any doubts about, it’s contrast – or black level response, at any rate. Certainly it didn’t seem to rival JVC’s new models in this department. Though to be fair, the amount of light reflection from the demo room roof made forming any accurate sense of the Sony’s contrast performance impossible.


Really nothing in the demo, though, could dent our enthusiasm for the Sony VW500ES. From what we’ve seen so far it’s looking set to be not only one of the best projectors we’ve tested but also one of the most influential. A full test sample can’t arrive at our test rooms soon enough.


Next, take a peek at our pick of the best 4K TVs



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GTA V scoops Game of the Year at Golden Joysticks


Rockstar’s Grand Theft Auto V has been crowned Game of the Year at the British gaming's showpiece awards event.


The open-world adventure game beat off a host of tough competition to take the top prize at CVG’s Golden Joysticks ceremony in London on Friday afternoon.


Despite only going on sale last month, GTA 5 was able to oust the likes of Tomb Raider , The Last Of Us, Far Cry 3, Borderlands 2 and Call of Duty: Black Ops 2 in the public vote.


Other notable winners at the event, which attracted a whopping 10 million votes this year, included an Innovation of the Year award for the Oculus Rift virtual reality gaming headset, and a nod for Steam as the Best Gaming Platform.


Interestingly Witched 3: Wild Hunt beat off a host of next-fen PS4 and Xbox One game to scoop the Most Wanted gong, while Assassin’s Creed III: Liberation was voted the Best Handheld Game of 2013.


Activision entered the Golden Joysticks Hall of Fame for Call of Duty, while British developer Ken Levine was decorated with the Lifetime Achievement award.


Do you agree with GTA’s coronation as the Game of the Year? With voting closing not long after the game went on sale, had most voters made up their mind before even playing the game? Which was your top title of 2013.


Let us know your thoughts in the comments section below… if you can tear yourself away from GTA for a minute.



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PS4 requires software update to play Blu-rays/DVDs, enable Remote Play

PS Vita

PS Vita Remote Play is a headline PS4 feature




Those snapping up a Sony PS4 console when it arrives in the UK on November 29 will have a pretty important software update waiting for them when they hook the console to the internet.


Without the 300MB PS4 System Software Update 1.50 new console owners won’t be able to play Blu-rays or DVDs, neither will they be able to make use of the Remote Play feature (if they also have a PS Vita), or play games online.


The download, will also enable users to play games as they’re downloading them from the PlayStation Store, all them to record their games, take screenshots and upload them as well as broadcasting the action live onto the web.


Sony’s update also enables voice commodes and facial recognition as well as the background music player which allows tracks from Music Unlimited to be used mid-game.


Other features activated when the download is installed is the Party Voice Chat feature that allows 8 friends to chat over an app or game, while multiple logins also come into play.


So for those desperate to tear open the box and fire up their PS4, they’ll need a little patience in order to enjoy it to the fullest, as without this update, the console is pretty much a shell.


300MB though? That shouldn’t take longer than about 10 minutes if you’re on a semi-decent internet connection.


The update lands on launch day in the US, November 15, so it can only be assumed that us Brits will also have to download it too as soon as we get a hold of the console.


Via PlayStation Blog



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Phonebloks: Build your own smartphone with Lego-like components


Phonebloks has been designed as a sustainable smartphone that can be built with parts like Lego blocks.


Users will be able to use the Lego-type blocks to replace the various smartphone components over time rather than buy a whole new handset.


The concept has been created by Dutch designer Dave Hakkens after he discovered it would be cheaper to buy a whole new camera rather than simply replacing the broken part.


Hakkens has yet to build the Phonebloks device, but his concept has already generated a lot of interest.


“Right now, I’m thinking about what would be the best next step. Would it be to build it myself, open-source, online – or partner up with companies and collaborators?” said Hakkens. “Half of the world says it’s possible, the other half says it’s not possible. I don’t think anyone really knows because no-one’s really tried it.”


According to Hakkens the Phonebloks will have replaceable screens, batteries and chipsets among other components.


“Every day we throw away millions of electronics devices because they get old and worn out – but usually its only one of the components that causes the problems. It’s simply because electronics devices are not designed to last,” the video explains.


All the components are attached to a base via two small screws and can be swapped and changed to create a true customised device. The user can modify the device according to their needs too, like adding a monster battery or supercharged camera.


Phonebloks already has over 950,000 supporters on its website and the YouTube video below has amassed more than 16 million views.



Next, read our pick of the best mobile phones of 2013.



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PS4 DualShock 4 controller works with Macs too


The PS4 DualShock 4 controller will work with Macs as well as PC computers when it is released next month.


Sony is extending support for its DualShock 4 controller to other platforms beyond the PS4 it seems. The company already confirmed its next-gen controller will be compatible with the PS3 and PCs, but now it has been revealed that Macs will get some DualShock 4 love as well.


A brief video posted on the Twitter-owned Vine video service revealed the increased functionality, showing the DualShock 4 playing Hotline Miami on an iMac.


Sony has yet to announce whether PC and Mac compatibility will extend to the DualShock 4’s new touchpad in the future. Earlier this month the Japanese electronics company revealed the DualShock 4 would offer “basic functions” for Windows PCs.


Speaking on Twitter, Sony Computer Entertainment boss Shuhei Yoshida added that eager gamers would have to wait for a “post-launch field reports” to find out the full extent of the DualShock 4’s PC support.


The PS4 will come bundled with one DualShock 4 controller as standard, but you’ll be able to buy additional ones for a fairly steep £55 each.


That means the DualShock 4 is priced £15 higher than the existing PS3 DualShock 3 controller, but there are a host of new features offered by the next-gen controller.


The DualShock 4 comes with a touch sensitive control pad between the analogue sticks, which can function as an additional button as well as a PS Vita style trackpad.


There is a new Share button that allows gamers to upload in-game video clips they’ve created with ease.


Sony has also introduced a PlayStation Move-like light bar at the top of the DualShock 4, which can be tracked by the PS4 and the PlayStation Camera to find out where players are located in the room and who is holding each controller.


Next, read our Xbox One vs PS4 comparison.





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JBL Pulse speaker launches with LED light show


The JBL Pulse has been officially unveiled, with the new wireless speaker packing a LED light based twist.


The cylindrical sound system not only plays high quality audio, it also projects an eye-catching light show from its LED walls.


It's the latest member of the portable JBL speaker family which includes the Flip 2 and its state-of-the-art microphone system and the pint-sized Micro 2.


Perfect for house parties, the JBL Pulse has five programmed light themes with more options available to download. According to the manufacturer, they can be played to match the music and customised to produce unique patterns of brightness and colour.


"JBL Pulse will change the way you enjoy music," said Michael Mauser, president of Harman Lifestyle. "You'll be amazed how much more immersive the listening experience can be, with a light show perfectly synched in brightness and colour with the music."


JBL Pulse Features

Designed for easy connectivity with mobile devices, the JBL Pulse combines Wireless Bluetooth stereo streaming with NFC to play music from Bluetooth-friendly Android and iOS devices.


It works in conjunction with the JBL app which allows users to control the audio and the brightness and colour of the light show blaring from the device.


As well as projecting coloured patterns, via 64 LEDs, that pulse to music, the JBL Pulse transmits clear, room-filling audio using two high-performance 40mm drivers and a custom tuned bass port. It has a frequency response of 100Hz - 20kHz and a signal-to-noise ratio 86dB.


Playing up to 10 hours of music or five hours of music and light, the product has a rechargeable lithium-ion battery.


JBL Pulse Price and Availability

Despite only just being announced, the JBL Pulse is already available to buy from the JBL website as well as high street stores including John Lewis, Amazon, Argos, Richer Sounds, Selfridges and Maplin. It's priced at £179.99.


Next, read our JBL sound system reviews



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iOS 7 Moga Ace Power game controller leaks online


The Moga Ace Power controller for iOS 7 has leaked online, revealing the gamepad’s wrap-around design.


Offering a first-look at the Moga Ace Power iPhone gamepad, the image comes from notorious tipster @evleaks and shows both the open and closed positions of the upcoming controller.


Apple announced the iOS 7 game controllers at WWDC and one of the company’s mentioned was Moga. We’ve yet to see any official images or prototypes from Moga itself.


However, the leaked images show off the Ace Power iOS controller with an iPhone 5 docked inside.


There were no accompanying details for either of the Moga Ace Power pictures, apart from that it will apparently pack a 1,800mAh battery that will charge your lighting connection iPhone whilst playing.


From what we can see, the Moga controller will be expandable to not only accommodate the iPhone but also to keep the controller compact for portability.


It will have dual analogue sticks spaced similarly to the Xbox 360 controller, a D-Pad and the usual array of coloured face buttons.


From the looks of it the Moga Ace Power controller will also have a pair of shoulder buttons and be quite a chunky design.


Earlier this month, the first official looking images of the Logitech iOS 7 controller leaked online, also revealing a fairly hefty design albeit in a slimmer overall form factor.


Apple also outlined an additional “standalone extended gamepad” that will be used for remote iOS 7 gaming for iPads like the newly announced iPad Air.


It will seemingly connect via Bluetooth or a Wi-Fi Direct connection rather than have any irritating wires to speak of.


At present it is not sure when either the Logitech or Moga iOS controller will be available to purchase, as Apple has gone very quiet on the matter.



Next, read our iPad Air vs iPad mini 2 comparison.


MOGA Ace Power closed



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Why Google Play Services is more important than the Nexus 5


This month it is fair to say Google has everyone baffled. The world’s press waited around in utter confusion on 15 October for an impromptu event to launch the much-leaked Nexus 5 and Android 4.4 - which never came. Then yesterday we were primed for an official event that ultimately offered scribes nothing more than the chance to "better acquaint themselves with Google Play.” Better acquaint? It is like being told Christmas has been delayed so you can better acquaint yourselves with Sainsburys.


The next big date for our calendars is supposed to be 31 October, but with less than five days to go nothing official has come from Google. So the wait goes on for two updates many predict will be the company's most important of the year. There is some truth in this, but they're wrong.


There is something else Google must put under the spotlight, something far more important than another Nexus and an Android point release. It is an app, on the surface quite a dull app which has been around since September 2012, but an app which just so happens to be the future of Android. Its name is 'Google Play Services'.


What is Google Play Services?

According to the app’s official description Google Play Services is “used to update Google apps and apps from Google Play”, but what makes it special is its near-limitless level of access. Whereas some apps may want permission to access your contacts or your location, Google Play Services has the right to access and modify virtually every aspect of Android. A grab of these is below... spread over two screens.



Scary? No the scary part is Google Play Services can also give itself new permissions at any time to do even more and that if you try to uninstall it virtually every app on your phone will no longer function. Try it (Settings – Apps – All – Google Play Services - Force Stop) then open some apps. Yes it is time to reboot.


This being Google the scary aspects are obvious: privacy and control. That said in choosing Android or any other rival ecosystem for that matter you made your choice a long time ago. Besides the real value to the tool are its game changing benefits.


Fixing Fragmentation

Google Play Services enables Android to virtually eliminate fragmentation. It runs on Android 2.2 upwards and its range of system wide permissions and APIs allow the following to be split from the OS and made upgradeable from the Google store: Search/Now, Calendar, Keyboard, Chrome, Maps, Gmail, Hangouts, Google Plus, Drive, Play Books/Music/Movies/Magazines/Games, Voice, Keep, YouTube, Wallet and Google Apps policies.


What is Android left to control? App settings, the lock screen, system UI (including notification bar), drivers and hardware support. Google Play Services gets even greater power in Android 4.0 and above, but in essence it makes the platform almost entirely modular.



As such what did Android users get in the last year via Google Play? Overhauled search/Now, Maps, Gmail, Chrome, Hangouts, Calendar, Plus, Drive and Voice along with free access to QuickOffice (in your face free iWork ) and the introduction of Google Keep. It didn’t matter what your handset maker did or didn’t update or what Android version your network allowed. By contrast what did Android 4.3 bring? A new camera UI, restricted user profiles and Bluetooth 4.0 and Open GL ES support. Were this Apple it is clear which one sounds like a new version of iOS.


Apple likes to bang on about Android fragmentation, but Google developer statistics claim 98.7 per cent of active Android devices run v2.2 or above and all Play updates were immediately available to them. Google Play Services makes fragmentation by Android version number an outdated way of thinking.


Prepping the Future

As much as keeping Android up to date, Google Play Services is also the distribution tool for implementing Android’s future. Back in May Google I/O attained widespread acclaim for adding a raft of location, sign-in and notification syncing APIs, but what went less noticed is they were introduced using, yes, Google Play Services.


Now with Android 4.4 around the corner and talk building of a Gem smartwatch it is time for Google Play Services to introduce another raft of APIs and permissions because whatever Android needs to be this is the tool to transform it.


Is Google Play Services now Google’s primary development platform rather than Android itself? Given how easily Android can be forked, I’d say so.


In fact the signs are already there. Android 5.0 was rebadged as Android 4.4 earlier this year no doubt to reduce the disconnect felt by those stuck on 4.x. Even switching the name from Key Lime Pie to a KitKit tie-in makes it feel more playful and less crucial to the enhancement of your phone. After all there a better message: don't worry about Android versions, all the good stuff now comes through Google Play and that's for everyone.


Will Google make this point when the Nexus 5 and Android 4.4 are finally launched? Possibly. Will they point to Google Play Services as the reason why? Probably not.


In some ways this is understandable. Putting the spotlight on Google Play Services is exposing the belly of the beast. The all-knowing, all-controlling tool that has happily drifted under the radar so far. It would be easier instead to focus on handset displays, megahertz and megapixels and pad it with news of the Play Store interface update we know is coming and maybe a YouTube music subscription service. It all makes for fluffier, more digestible stories to get our heads around.


But make no mistake the puppet master behind it all is Google Play Services. It is far and away the most important part of Google’s mobile strategy and it is time the company admitted it...


Next, read our comparison of the Nexus 7 2 and the Kindle Fire HDX tablets



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LG 65LA970W TV Review


What is the LG 65LA970W?


The LG 65LA970W is yet another addition to the exploding 4K/UHD TV market, squeezing 3840 x 2160 pixels into its 65-inch frame. It’s a high-spec screen in lots of other ways too, with highlights of a direct (rather than edge) LED lighting system, a high-end video processing engine, 3D playback and an innovative 4.1-channel ‘sliding speaker’ system.



SEE ALSO: What is 4K?

LG 65LA970W


LG 65LA970W: Design and Features


Remarkably LG claims that the LG 65LA970W has a bezel just 1mm wide! Unfortunately, though, this isn’t actually true. Watch anything on the set and there’s a clear 1cm of black frame around it. This still isn’t much of a bezel, to be fair, considering it’s supporting a huge 65-inch screen. But still, it’s not 1mm.

LG’s excuse for its 1mm claim is that the bezel has a slim silver outer trim and a black main bezel, so that when the TV is off you only see the silvery bit. But for us a bezel is the whole frame around the screen, not just the bit you see when the TV is switched off.


The LG 65LA970W does, though, have a genuine design innovation up its sleeve: its 4.1-channel ‘sliding speaker’. This is essentially a speaker bar running almost the full width of the screen that slides down out of the TV’s frame when you turn the set on, and slides back up again when you turn it off.


It’s very slick and gadgety, and is an interesting new solution to the perennial question of how to get decent audio out of skinny TVs – especially as the four speakers in the bar fire straight forwards rather than down like most flat TV speakers, potentially delivering much more powerful and direct sound.


We’re not entirely sure it’s necessary to have the speaker bar hide away when the TV is turned off, as the bar doesn’t really spoil the 65LA970W’s looks even when it’s sticking out - certainly if you’ve got the TV mounted on its slightly industrial-looking full-width stand. Still, sliding speakers are cool, right?


One final design element to mention is that the 65LA970W features a pop-up camera in its top edge to support both Skype and LG’s slightly rudimentary gesture control system.



SEE ALSO:
Best 4K TV round-up


LG 65LA970W

Switching our attention to the LG 65LA970W’s rear, we find a fair rather than brilliant set of connections. On the upside, there are three USBs, capable of playing back video, photo and music files from USB storage devices or recording to USB HDDs. One of these USBs is built to the 3.0 standard, too. There are also both LAN and built-in Wi-Fi options for adding the TV to your PC network for streaming files from your computers, and for accessing LG’s vibrant and content-rich online service.


The main disappointment concerns the HDMI inputs. For a start there are only three when we’d expect even a mid-range HD TV to have four these days, never mind a £5,500 4K TV model. Also, these HDMIs don’t enjoy the full bandwidth HDMI 2.0 spec enjoyed by the Panasonic L65WT600 (full review coming soon). This means that in their current form they can’t handle UHD feeds with higher frame rates than 30fps. We've asked LG to clarify the situation regarding these inputs and their future compatibility with UHD feeds at more than 30fps, but at the time of writing it's been unable to provide us with a reply.


The LG 65LA970W intriguingly uses a direct LED lighting system, where the LED lights are positioned directly behind the screen rather than being ranged around the screen’s edge. Normally we would consider this a very good thing, as such direct lighting tends to deliver outstanding contrast results. Especially when accompanied with a local dimming system that adjusts the light levels of different parts of the image individually, to deliver a much higher contrast range.


However, the direct lighting is here partnered with LG’s Nano technology, which uses a light-diffusing layer to keep the TV as slim as possible - and in past incarnations, this approach has led to some serious compromised contrast and light blocking artefacts. Hmm.


LG 65LA970W The heavy-duty processing duties associated with upscaling standard def and HD sources to the 65LA970W’s UHD resolution is taken on by LG’s Tru-Ultra HD engine, while other day-to-day picture processing is handled by LG’s well-established Triple XD system, with elements focussing on contrast, colour and detail.


LG also claims that the IPS panel inside the LG 65LA970W supports wider viewing angles than other types of LCD TV, and that it’s a fast-response screen able to avoid LCD’s normal blur problems - something that’s especially important to achieve when displaying UHD content.


This being an LG TV, its 3D system uses the brand’s passive technology, with four pairs of 3D glasses included for free. Using passive 3D on a UHD TV means you get to see the full 1080-line 3D image stored on 3D Blu-rays rather than the resolution-comprised images you get on normal HD screens.


We’ve covered the LG 65LA970W’s smart TV system in a previous feature, so we won’t go through everything again here. But to summarise it’s in many ways an excellent platform, thanks in particular to the huge amount of content it carries, its high presentation standards, and its brilliant ‘Magic Remote’ interface, which lets you just point directly at the option on the screen you want to select and scroll up and down menu lists using a tactile wheel-type knob.


The only downsides to the Smart TV system are that a weighty number of the available apps are of a pretty uninspiring standard, and that LG only offers the BBC iPlayer from the main UK catch-up TV channels. It does, though, also feature LoveFilm, Netflix, BlinkBox, KnowHow Movies, YouTube, BBC Sport, and in a currently exclusive deal, Sky’s NowTV platform - so it’s certainly not short of video content options.



SEE ALSO: LG Smart TV review


LG 65LA970W: Set Up


As usual with an LG TV, the 65LA970W backs up its high-end image with a huge quantity of picture adjustments. These include full colour management, white balance fine tuning, gamma controls and, crucially, extensive control over most aspects of the set’s picture processing. You can also adjust the strength of the local dimming system - including turning it off if it causes the sort of blocking problems witnessed with it on previous LG generations.

So extensive are the LG 65LA970W’s picture adjustments that the set has been approved by the independent Imaging Science Foundation (ISF), with its support extending to day and night ISF setting memories where an ISF engineer could store professionally calibrated picture settings.


While most people won’t go the full ISF route, there are a few basic setup tips we’d recommend you follow. First, leave the noise reduction systems turned off while watching anything but standard definition. Also we’d recommend turning off the Trumotion processing system for the majority of the time as it can cause a few unwanted side effects – and if you DO use it, choose the User setting and reduce both the Judder and Blur components to around their three level.


We also suggest toning down the set’s colour settings a bit from their over-aggressive defaults.


The set’s contrast controls need to be handled with care too, but this is best addressed in the picture quality section.



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iPad mini 2 release date issues blamed on Retina display


Although the tablet was officially unveiled earlier this week, a precise iPad mini 2 release date is still up in the air, with issues in producing the new 7.9-inch Retina display reportedly to blame.


While the 9.7-inch iPad Air release date has been confirmed for November 1, Apple has been vague in the arrival of its smaller tablet offering, stating only that the iPad mini 2 release date will be held “later in November.”


According to analyst firm IHS Inc, iPad mini 2 production has been hampered by low yield rates of the new Retina display, with component shortages to not only delay the tablet’s launch but limit availability after launch.


Although demand for iPad mini 2 units is expected to top 9 million units before the year’s end, with the lucrative Christmas period contributing largely to this, IHS analysts have hinted that iPad mini 2 stocks could fail to accommodate less than half this figure.


Based on the analyst’s reports, just over 4 million iPad mini 2s will hit retailers before the calendars are changed to 2014, meaning demand for the tablet could be quite frantic, with the resale value on sites such as eBay expected to rocket in the run up to Christmas.


The iPad mini 2 with Retina display was formally announced during Apple’s October 22 launch event, with the tablet packing not only an improved screen but the same 64-bit A7 processor as the iPhone 5S.


With the iPad mini 2 set to be made available in 16GB, 32GB, 64GB and 128GB storage options, the tablet will also be made available in Wi-Fi only or Wi-Fi plus 4G options.


The iPad mini 2 price starts at £319 for the 16GB Wi-Fi only model rising to a hefty £659 for the 128GB Wi-Fi plus 4G option.


Read More: Hands-on iPad Air review


Via: TechRadar



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Xbox One Invitation ad puts focus back on to gaming

Xbox One "Invitation" Ad

Which game would you like to be invited to?




Microsoft has released a new Xbox One ad entitled “Invitation” that puts the focus of the console back on gaming.


The latest official Xbox YouTube channel clip is pretty much the exact opposite of the Xbox One launch event, where Microsoft branded it the “all-in-one” console.


Where the launch event focused on non-gaming features of the Xbox One like the new Kinect, HDMI in/out and TV integration, the new Invitation ad really emphasises the gaming immersion offered by the next-generation console.


Titles like Titanfall, FIFA 14, Forza 5 and Dead Rising 3 dominate the majority of the Xbox One ad, with the movies and entertainment features only given the briefest of mentions.


Hey, even Steven Gerrard gets his own little cameo.


“This is an invitation from the all-in-one Xbox One”, states the ad in the final seconds, just to remind watchers.


Just last week, Sony released its PS4 “PlayStation – Since 95” advert, celebrating the incoming PS4 release date with a touch of nostalgia. The video ran through the evolution of the PlayStation console, from the original PlayStation in 1995 to the upcoming PS4 console.


Sony also launched the official PS4 TV ad earlier this month alongside the dedicated website. The Japanese electronics manufacturer opted to use live action to reference the various PS4 launch titles like Killzone: Shadow Fall and DriveClub during the ad, rather than relying on game footage.


It seems both Sony and Microsoft are ramping up the marketing campaign for their PS4 and Xbox One launches next month.


Microsoft has scheduled the Xbox One release date for November 22, beating the PS4 to market by a week. The PS4 release date is November 29 in the UK.


The Xbox One will retail for £429, while the PS4 is being offered for £349.


Next, read our Xbox One vs PS4 comparison.


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Best Cheap Compact System Cameras under £500


It used to be that the natural step-up from a compact camera was a DSLR, but things are a lot more complicated these days. The desire for the better quality shots a larger sensor brings and flexibility of interchangeable lenses remains, but the options are more varied and interesting than ever before.


Nothing epitomises this better than the Compact System Camera, or CSC, which has in recent years presented greater opposition to the DSLR as an upgrade from a compact camera, or even a smartphone. Not only do CSCs offer larger sensors than compact cameras and smartphones, they do so with a lot less bulk than a DSLR.


Better still are the prices. While there are expensive CSCs, many compact system cameras cost less than £500. Some even cost about the same as top-end compact and bridge cameras, two other traditional upgrade paths for people looking to advance their photography skills.


To help you decide what camera to buy we've picked out six of the best cheap compact system cameras, all of which retail for less than £500. We have a camera from each of the big brands, with one or two of the models representing outstanding value as they've come down in price significantly since their launch. This makes it the perfect time to take a second look to see which truly is the best cheap compact system camera going.


Jump to section:


The rest of this feature is split into sections, starting with features, design and performance and finally image quality. You can skip to any specific section using the links above, while below is a quick look at the specs of each of our best cheap CSC contenders.



Left to right: Canon EOS M (£349); Nikon 1 J3 (£439); Olympus PEN E-PL5 (£449)
Best Cheap Compact System Cameras




Left to right: Panasonic Lumix GF6 (£359); Samsung NX2000 (£499); Sony NEX-5R (£449)



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Carphone Warehouse slashes price of Avoca tablet to £49

Carphone warehouse Avoca £49 deal

A 7-inch Android tablet for £49? Bargain




Carphone Warehouse has slashed the price of its 7-inch Avoca Android tablet to just £49 for a limited time.


Claiming it now offers the lowest priced tablet “ever”, you can now pick up a Carphone Warehouse Avoca tablet for £49 in-store and online.


The offer is only valid until November 4 and while stocks last and Carphone Warehouse is marketing the Avoca tablet as “family-friendly”. Just in time for Christmas too.


“We know that over a third of tablet purchases are for children and family use but that one of the main barriers to not buying a tablet is cost,” said Graham Stapleton, Carphone Warehouse UK Chief Executive. “Our Android 7-inch tablet smashes right through the previous lowest priced tablets and is perfect for families and anyone wanting a modern, portable tablet at a bargain price.”


Carphone Warehouse’s newly re-priced tablet should vie for cheap tablet supremacy with the recently launched Argos MyTablet and the Tesco Hudl.


Carphone Warehouse Avoca Features

The Carphone Warehouse Avoca features a 7-inch 800 x 480p resolution with a pixel density of 133ppi and runs Android Jelly Bean.


It has a fairly average 1GHz processor with 512MB of RAM and 8GB of internal storage. However, there is a microSD card expansion slot with support for cards up to 32GB.


Although it lacks a rear-facing camera (for those who actually want to take snaps with their tablet), the Avoca does have a 0.3-megapixel front-facing camera for making video calls.


The Avoca has a 3,000mAh battery, which claims to offer 3.5 hours of life with heavy use, ranging up to 8 hours tops.


It weighs in at 350g and offers dimensions of 192 x 117 x 10.7mm.


Carphone Warehouse only offers one colour – white with a black front – and unfortunately there’s no 3G or 4G option to speak of.


Next, read our Tesco Hudl vs Argos MyTablet





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Samsung reports record profits driven by smartphone sales


Samsung has posted a huge 26 per cent jump in profit for Q3 2013 driven by smartphone sales and a recent surge in its memory chip business.


The figure of 8.24 trillion won (£4.7 billion) for the July to September quarter has been attributed to strong sales of Samsung Galaxy smartphones.


The net profit is up 26 per cent from the previous year, and Samsung is confident sales of smartphones will rise in the coming months.


“[Smartphone sales] will gain momentum due to year-end promotions over the holiday season and an improved line-up of mass-market smartphones,” said Samsung in a statement.


Operating profit for the quarter rose to a record 10.2 million won (£5926) during the quarter.


Samsung has posted record operating profit for six out of the seven past quarters due to strengthening sales in its Galaxy smartphone range, which currently includes devices like the Samsung Galaxy S4 and Samsung Galaxy Note 3.


The South Korean electronics company’s record profits were also boosted by its semiconductor business, which posted profits of 2.1 trillion won (£1.2 billion). This figure is double that of last quarters, and the highest seen for three years.


Revenue for the semiconductor division also rose over 12 per cent over the previous quarter to 9.74 trillion won (£5.66 billion).


Samsung supplies chips to other smartphone manufacturers like Apple and expects demand to only increase as 2013 draws to a close.


Due to a drop in demand in China and Europe, the company’s consumer electronics division saw profits decline. The division includes the company’s TV range.


Samsung is confident that the sector will return to success in the current quarter because of the Christmas period.



Next, read our pick of the best Samsung mobile phones.



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Nokia: ‘The car is a big growth area for us’


Nokia has suggested that its future could be outside the smartphone and tablet market, with the manufacturer stating “the car is a big growth area for us.”


Despite the Finnish company being known primarily for its handsets, Nokia has already started a push into the automotive scene, with the Nokia owned Here Maps currently available across a number of in-car navigation systems.


Suggesting this could be where the company’s future lies, Michael Halbherr, Nokia’s Executive Vice President for Location and Commerce told TrustedReviews “The car is a big growth area for Nokia.”


Speaking at Nokia World in Abu Dhabi this week, Halbherr added: “We can bring a lot of services to the car. We do believe that automotive is absolutely a growth area for us at Nokia.”


Confirming that the Here Maps software will be at the heart of a more comprehensive push into in-car systems, the Nokia executive stated: “Internally we have been talking about that [in-car systems]. Here Maps will offer the same platform for all touch points [smartphone, tablet, desktop, in-car].”


Looking at the growth possibilities on the automotive scene he added: “When you look at the current take-rate of in-car navigation it is somewhere between 20 and 25 per cent. As we move to advanced driving systems and autonomous driving, the take-rate for in-car systems goes up completely.”


As well as offering navigation options for drivers and car manufacturers, Halbherr has suggested that Nokia could also look at other areas of advanced in-car systems for growth within the industry.


“It is also essential for us to manage traffic and pollution in big cities and it is a big growth area from 20 to 25 per cent to 100 per cent,” he said.


Read More: Hands-on Nokia Lumia 2520 review



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Microsoft predicts Xbox One launch to be huge as company profits soar 17%

Xbox One Day One Edition controller

Xbox One Day One Edition controller




Microsoft has predicted the Xbox One launch will be the biggest in Xbox history, announcing its high hopes during its quarterly earnings call.


With the Xbox One release date just a month away, Microsoft is confident about the launch for its next-gen console.


“We expect the launch of Xbox One to be the biggest in Xbox history", said Microsoft CFO Amy Hood.


The call not only announced Microsoft’s grand expectation for the Xbox One, but also revealed the company’s successes for the most recent financial quarter.


Microsoft reported earnings that beat all predictions for Q3 2013, posting a $5.2 billion (£3.2 billion) profit figure, up 17 per cent from the same period the year before.


“Our devices and services transformation is progressing and we are launching a wide range of compelling products and experiences this fall for both business and consumers,” said Steve Ballmer, Microsoft CEO.


The company’s revenue also rose 16 per cent to $18.5 billion (£11.4 billion), helped by sales of its Microsoft Office software.


“Our new commercial services will help us continue to outgrow the enterprise market, and we are seeing lots of consumer excitement for Xbox One, Surface 2 and Surface Pro 2, and the full spectrum of Windows 8.1 and Windows Phone devices.”


What’s more interesting is that the Surface revenue left to $400 million (£246.8 million) for sales, mostly attributed to the heavily discounted Surface RT model.


“As we look forward to the second wuarter, our enterprise business will remain strong, and we are also set up for [a] fantastic holiday season with Surface, Xbox One and a host of devices from our partners,” added Hood.


In light of the quarter’s strong financial postings, Microsoft shares rose 6 per cent in after-hours trading.


Next, read our pick of the best Windows 8 laptops, tablets, convertibles and PCs.



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New Sony Xperia range hinted at for November


Sony may be set to reveal new Xperia smartphones in November, if recent internet reports are to be believed.


It's being claimed that the company will hold a special event in Shanghai on November 12, where it will take the wraps off two new handsets.


According to Chinese website Digi-Wo, the Sony Xperia Z1S will be a smaller version of the Sony Xperia Z1, with a 4.3-inch 720p display and a Snapdragon 800 CPU from Qualcomm.


If that sounds a lot like the recently announced Sony Xperia Z1f, that's because it is a lot like the Sony Xperia Z1f. It would seem Sony is pursuing the Samsung method of launching multiple variations of a single handset in different markets.


It's the other new Xperia handset that's of most interest, however. The Sony Xperia 'Tianchi,' as it's apparently being code-named, will be a budget-friendly smartphone with some serious grunt.


That power will come courtesy of an eight-core MediaTek processor clocked at 2GHz. We've seen octa-core processors in the past of course - most notably from Samsung - but MediaTek reckons that its version will be the first true example. This is because all eight cores will be able to operate simultaneously.


As well as a novel processor, the Sony Xperia Tianchi will apparently feature a 6-inch 720p display.


It sounds as if both of these handsets are destined for China first, and quite possibly exclusively. We'll probably know more once November 12 comes and goes.


Next, read our Sony Xperia Z1 vs Xperia Z comparison.


Via: TechRadar



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Windows Phone Twitter feature causing excessive data usage


A number of Windows Phone users have found that their data usage has been abnormally high of late, and it's all thanks to Twitter.


Some users have reported that the built-in Twitter feature of their Windows Phone handsets has used up as much as 530MB of mobile data over the past month - enough to put many people over their monthly data allowance.


The Verge noticed the issue and raised it with Microsoft, which has in turn confirmed that a recent back-end change to Twitter is responsible for the issue.


Apparently, Twitter is currently in the process of moving its profile pictures to another server. This change is causing certain Windows Phone handsets to frequently re-download profile pictures for Twitter contacts.


The issue affects Windows Phone users regardless of whether they use the People hub or not, although the amount of data consumed seems to depend on how many contacts they have saved to the People hub. A quick check of the Data Sense app will tell you if the People hub on your device is using up too much data.


As this is an issue caused by Twitter itself, Microsoft is limited as to what it can do to stem the flow of data. However, it has limited the number of times its accounts sync with Twitter to just once per day for now.


Otherwise, the only solution is to remove your Twitter account from your Windows Phone handset until Twitter resolves the issue.


Next, read our Nokia Lumia 2520 hands-on.



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Cheap phones propel Samsung to record profits, but is Galaxy S4 demand waning?

Galaxy S4

The grass remains green for Samsung




The champagne corks are popping once again in Seoul as Samsung celebrates yet another quarter of record profits, with its mobile division continuing to make the headlines.


The company has announced profits of $9.6 billion (£5.9bn) for the three months ending September 2013, which is up 26 per cent from Q3 2012. If you’re talking sales? Well the company sold $55.1 billion (£34.1bn) in gear during the period.


Naturally, it’s smartphones and tablets contributing the most to the bottom line, with profits of $6.7 billion (£4.1bn) which was also up on the previous year.


However, it’s the demand for the company’s lower-end, cheaper devices in emerging markets that have pushed the profits up for Samsung rather than newer, high-end devices like the Galaxy S4 and Galaxy Note 3.


Despite the company touting sales of 40 million Galaxy S4 handsets in the first six months on sale, it is thought that the demand for the handset has fallen in the last couple of months.


Samsung also enjoyed a profitable period with its chip division which doubled its profits from a year ago, adding $1.93 billion (£1.2bn) to the bottom line. That amounts to the company’s best performance in that division in the last three years, despite fears that the company’s massively profitable relationship with Apple for iOS devices may be on the outs following the endless legal battles between the two.


For now, at least, the good times are continuing to roll at Samsung, as other Android manufacturers and the likes of Nokia and BlackBerry struggle to even break even.


The perceived decline in demand for its top end smartphones is starting to sink in with investors and analysts and it may not be all roses and sunshine this time next year.


Via CNET



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Watch_Dogs and Assassin’s Creed 4 DLC gets six month PS4 exclusivity


Sony has announced it will offer future PS4 gamers six month exclusivity on Assassin’s Creed 4: Black Flag and Watch_Dogs DLC.


Both Ubisoft titles will have an additional hour of gameplay for anyone playing either title on the PS4, with DLC content exclusive to the platform for six months.


The DLC exclusivity was announced in a new PS4 video entitled “the best place to play”, which lists a selection of the various PS4 exclusives and launch titles ahead of the console’s release date next month.


“Assassin’s Creed 4 includes 60 minutes of exclusive gameplay only on PS4”, explains the trailer, with a footnote explaining the exclusivity only lasts six months.


Like with Assassin’s Creed 4: Black Flag, PS4 gamers will also get 60 minutes of exclusive gameplay for Watch_Dogs for a six month period, as explained in the video.


It’s not clear whether the Xbox One, PC or other current-gen platforms will be getting the DLC content after the six month period, but there’s every chance it will.


However, Ubisoft hasn’t always ported PlayStation exclusive content to other platforms in the past, so it certainly isn’t definite the Assassin’s Creed 4 and Watch_Dogs DLC will make the transition.


Assassin’s Creed 4: Black Flag will be released for October 29 for Xbox 360 and PS3. The next-gen version will launch for Xbox One, Wii U, PS4 and PC on November 22, the same day as the Xbox One and a week before the PS4.


Watch_Dogs on the other hand has been delayed until sometime in 2014 on all formats.


“Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming,” announced Ubisoft in a statement. “It is with this in mind that we’ve made the tough decision to delay the release until Spring 2014.”


Next, read our Xbox One vs PS4 comparison.



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HTC Sense 5.5 update rolling out to HTC One today


HTC has starting rolling out the HTC Sense 5.5 update today to the HTC One, bundling in Android 4.3 Jelly Bean too.


Your HTC One will soon be getting a little update in the form of Android 4.3 Jelly Bean and HTC Sense 5.5, which will start rolling out to the smartphone sometime today.


However, some users have said they’ve received the Android 4.3 Jelly Bean update but not HTC Sense 5.5 as yet.


Some HTC One devices in the UK are still waiting for both updates to arrive as an OTA update. That should happen soon though, with both updates packaged into one download.



HTC Sense 5.5 Features


The HTC Sense 5.5 update was originally introduced with the supersized HTC One Max, the 5.9-inch version of the One with a rear fingerprint sensor.


The Android UI skin update allows users to disable the HTC BlinkFeed homescreen that was one of the new features of the HTC One at launch. If you actually like BlinkFeed, you can now remove stories that aren’t of interest with a long press.


HTC has also included a lot of new control options for BlinkFeed within a settings and options panel accessed by a swipe to the right of the aggregated home screen feed. From this menu you can adjust what content appears.


Other new features include new camera and photo gallery features, such as video highlights.


HTC Share also gets a boost in Sense 5.5, with the functionality built in to the photo and video galleries. You can also scroll to “My HTC Shares” to see how much of the 250MB storage you’ve used and what you’ve shared so far.


Like the photo galleries, the music player has a navigation redesign to allow you to access your music content quickly.


There are loads of other new features within HTC Sense 5.5, but we’ll let you discover them when you get the update.


Next, read our HTC One tips and tricks.



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Sharp LC-90LE757 TV Review


What is the Sharp LC-90LE757?




We’re not sure what’s the most remarkable thing about the 90LE757: the fact that it’s a 90-inch TV, or the fact that it’s a TV from Sharp that’s actually sitting in our test room, rather than simply being a model number we’re reading on Sharp’s website. Sharp has been absent from the UK TV review scene for so long we were starting to think the absence may be terminal. But it’s back at last - and what better way to announce your rebirth than by rolling out as big a gun as the 90LE757?!

Sharp LC-90-LE757: Design and Features




In case you’d failed to properly register the fact that 90LE757 has a 90-inch screen, let’s underline the point right away by stressing that it really is humungous. For as if the immense screen wasn’t imposing enough, Sharp has framed it with a bezel that’s strikingly wide by modern standards.

Sharp LC-90LE757

While this is likely an eminently sensible decision given the acreage of screen the frame has to support, it won’t help the 90LE757 win any ‘best dressed’ competitions. But then if you’re buying a 90-inch TV, surely aesthetics are far from the main thing on your mind!

After all, a screen this big will be for most normal people (as in, not Premiership footballers) a home cinema tool, not something they’re going to just pop into the corner of their living room.


It’s worth adding, too, that despite also being chunky in the posterior department, the 90LE757 is remarkably light by huge TV standards, meaning you should be able to wall hang it without fear of serious structural damage…


Any screen as unreasonably – but lovably – vast as the 90LE757 inevitably raises two instant questions these days: how much is it, and is it a 4K model? The answer to the first question is that John Lewis is selling it for £10,999 (including a five-year warranty), and the answer to the second question is no.


These answers need more scrutiny. First, clearly the best part of 11 grand is a substantial slab of cash by anyone’s reckoning. And the idea of such a huge screen not carrying a UHD pixel count probably troubles the more forward thinking of our readers. Especially as you have to wonder if normal HD can really comfortably be stretched to 90 inches when not first being fed through the actually very small starting point of a projector imaging device.


The thing is, though, that LG’s 84-inch UHD TV, the 84LM960V, costs £16,000; Sony’s KDL-84X9005A 4K TV costs £22,000, and Samsung’s UHD 85S9 costs a staggering £33,000. So saving £5,000 over its cheapest UHD big-screen rival while gaining an extra six inches of screen suddenly doesn’t seem such a bad trade for a UHD pixel count. Seriously - think of the level of audio system and/or number of Blu-rays you could buy with that £5000 you’ve got left!

Sharp LC-90LE757

The issue of whether or not a 90-inch screen without a UHD resolution is actually good enough in performance terms we’ll cover in the picture quality section.


Looking for other features of the 90LE757 beyond its bigness, we find a roster of connections that includes four HDMIs, three USBs for both playback of multimedia from USB storage devices and timeshifting TV programmes to USB hard drives, and a LAN port to support DLNA PC networking or access to Sharp’s online service.


Rather alarmingly, though, the 90LE757 doesn’t carry built-in Wi-Fi. You can add Wi-Fi via an included USB dongle, which is a relief. But the lack of an integrated solution does make you wonder about the vintage of the 90LE757’s chassis.


Normally at this point in a TV review we’d briefly mention a brand’s online/Smart TV service while referring you to a more detailed feature elsewhere on our site. This is not the case with the 90LE757E though, for the simple reason that its AQUOSNet Smart TV platform is so far behind the competition that it’s almost embarrassing.


A quick count of the apps on offer rustled up just 13, versus well over a hundred on Samsung and LG’s platforms. What’s more, we’d argue that only two of these 13 apps are of any real use to UK users: Skype and YouTube. And you can only use Skype if you splash further cash on an external USB camera.


The absence of any serious video streaming platforms – even the BBC iPlayer, which we’d rashly assumed was now ubiquitous – is hard to countenance, and makes us wonder if Sharp actually has anyone at all working on establishing content relationships for its UK TVs.


The sorry state of AQUOSNet in the UK is thrown into even harsher relief when you compare it with the American version of the same service, which has way more content and is much more attractively presented.


Turning to the 90LE757’s key screen technology, it’s a relief to find it using a direct LED lighting system rather than an edge one. Controlling light from the edges across such a vast screen would likely have been problematic to say the least. There’s no local dimming for the direct LED lights on the 90LE757 though, which is a pity but probably essential in allowing Sharp to keep production costs down.

Sharp LC-90LE757

The 90LE757 also doesn’t employ Sharp’s Quattron technology, which adds a yellow sub-pixel to the usual red, green and blue ones for enhanced colour resolution, and it only claims a 200Hz motion processing system versus the much higher – if slightly ‘concocted’ - numbers quoted by many rivals. Though actually neither of these points need necessarily be a bad thing given that Quattron tech can have a negative impact on contrast, while shoving loads of Hz into your TV can lead to images looking processed.


One thing the 90LE757 does support is active 3D playback – which could be pretty exciting given that our experience suggests that the effectiveness of 3D is directly related to the size of the screens it’s appearing on. It’s a pity, though, that Sharp couldn’t see its way to including even a single pair of active 3D glasses with an £11,000 TV.


Sharp LC-90LE757: Set Up




The 90LE757 is well equipped with picture adjustments. There’s a full if rather fiddly (due to the cramped nature of the onscreen menus) colour management system, a good level of control over the TVs motion processing options, and some extensive and very welcome flexibility on offer when it comes to tweaking the contrast and backlight settings.

We’d strongly recommend setting the backlight quite low when watching in dark rooms in order to secure the best black levels, with the contrast at around 75--8% to make sure images still look punchy but don’t look stressy or over noisy.



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Samsung patents smart “sports glasses”

Samsung "sport glasses"

Samsung has patented these "sport glasses"




A designed patent has revealed Samsung is working on a pair of smart “sports glasses”, potentially rivalling the Google Glass.


Samsung registered the design patent with the Korean authorities this month and categorises the device as a type of “sports glasses”.


“This design is of a type [of glasses] with earphones integrated, allowing [users] to take phone calls and listen to music during workouts", reads the information attached to the patented drawings.


Similar to the company’s newly launched Samsung Galaxy Gear smartwatch, the glasses will connect to a smartphone and display various notifications and alerts on a miniature HUD embedding in the top left hand corner of the device.


The patent also reveals the glasses will feature a lens that is either translucent or transparent to present the notifications, keeping your hands free to engage in various sporting activities.


Apart from the visor-esque panel, the Samsung “sports glasses” look remarkably like the Google Glass wearable tech, which is due to launch into the mainstream market next year.


Currently, Google Glass is being tested by developers who are creating app content for the device.


Of course, a Samsung spokesperson said the company doesn’t comment on future product plans, so we aren’t getting any official confirmation of the company’s Google Glass rival for now.


Hopefully, any potential smartglasses from Samsung will have more functionality than the Galaxy Gear smartwatch, which until this week was only compatible with one smartphone, the Samsung Galaxy Note 3.


An increasing number of tech devices have launched on the market in the past six months, including the Pebble smartwatch and the Sony SmartWatch 2.


Samsung believes wearable tech will have a long way to go before it will overtake smartphones in terms of popularity.


“For a considerable while, smartphones and wearables will co-exist,” said Samsung Mobile chief JK Shin at a Galaxy Gear press conference in Seoul, South Korea.


Next, read our Samsung Galaxy Note 3 tips and tricks.


Via: Wall Street Journal



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AMD Radeon R9 290X graphics card launched


AMD has launched its latest graphics card, the AMD Radeon R9 290X, which it claims is the ultimate for next-gen PC gaming.


The top GPU currently on offer from AMD, the Radeon R9 290X offers top performance both in visual and audio realism for PC gamers not looking to by the AMD equipped PS4 and Xbox One consoles.


“As the pinnacle of our new AMD Radeon R9 Series graphics cards, the AMD Radeon R9 290X GPU embodies AMD’s leadership as the ultimate graphics solution for an exceptional gaming experience, affirming that Radeon is gaming”, said Matt Skynner, GM and Corporate Vice President of AMD’s Graphics Business unit.


“The formidable combination of Graphics Core Next (GCN) architecture, Mantle and AMD TrueAudio technology raises the bar for breathtaking audio and graphics, and powerful performance, giving enthusiasts an unprecedented gaming experience.”


AMD Radeon R9 290X Features

The AMD Radeon R9 290X features AMD’s GCN architecture at its core, bolstered by the company’s Mantle technology. This enables what AMD is calling “an incomparible level” of hardware optimisation to unlock your PC’s true gaming potential for top performance and image quality.


For audio supremacy, the Radeon R9 290X packs the new AMD TrueAudio technology to create an immersive gaming experience, regardless of whether you’re playing with headphones or speakers.


The new Radeon GPU is also compatible with UltraHD 4K resolution displays and AMD Eyefinity technology.


With various spec configurations to choose from, you can utilise the 2,816 stream processing units to achieve clock speeds up to 1GHz and memory clock speeds up to 5.0Gbps. There is 4GB of GDDR5 memory and a maximum 320GB/a memory bandwidth.


The Radeon R9 290X also offers a 5.6 teraflops Single Precision compute power and API support for DirectX 11.2 and OpenGL 4.3.


AMD Radeon R9 290X Release Date and Price

AMD is making the Radeon R9 290X graphics cards available from today, October 24, priced from $549 or €399, both excluding VAT. From these prices, we expect the new GPU to start at around £340 in the UK.



Next, read our group-test for the best cheap graphics cards.



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