Mass Effect 4 release date
Mass Effect 4 is in development at BioWare's Montreal Studios.
While there's no confirmed release date, it will likely launch for the next-generation PS4 and Xbox 720 consoles and potentially for PC, too. Given this, it's reasonable to expect it to launch some time in 2014.
Mass Effect 4 news
BioWare confirms Mass Effect 4 starting development
BioWare has said the game will not be called Mass Effect 4, but until we have any further details, this is the way the game is being identified.
"We are starting to get ready to develop another Mass Effect game, and it's going to be a new thing," said executive producer, Casey Hudson, at the PAX East panel. "We want to be able to give fans an opportunity to get back into the world with these things you've come to know and love about the Mass Effect experience but start something fresh and new - a new way for you to explore the whole universe in Mass Effect."
Other than this tantalising titbit, we know little else about Mass Effect 4, apart from the fact it will be using the Frostbite Engine.
Read more: Mass Effect 4 will be a fresh and new universe experience, says Bioware - March 25 2013
Mass Effect 4 could let you play as Garrus, Grunt, Aria or the Illusive Man
Mass Effect 4 could feature one of the existing Mass Effect series characters as its protagonist, according to discussions by the Bioware developers.
Players could take control of "one of Shepard's most loyal friends", Garrus Vakarian. Casey Hudson, Executive Producer for the Mass Effect series said Garrus has "had some of the most driven personal goals", is "a hero in his own right" and such a "bold and charming" character could make an engaging storyline for ME4.
Meanwhile, Preston Watamaniuk, the Lead Designer for the series, believes basing the game on the Krogan and a melee combat system "could be pretty exciting", potentially letting gamers play as Grunt or Wrex.
Mac Walters, Lead Writer for the Mass Effect series wants to focus on one of the smaller, less developed characters like Aria, The Illusive Man or Kai Leng for example. Mike Gamble, the Mass Effect series' producer, thinks that Javik, the sole surviving Prothean and star of the Mass Effect 3: From Ashes DLC, would steal the Mass Effect 4 spotlight.
Read more: Mass Effect 4 possibilities discussed by Bioware
Until we know more, here are a few thoughts about what we'd like to see.
Mass Effect 4 - what we’d like to see
1. A prequel exploring Mass Effect history
Games like the new Tomb Raider reboot and Batman Arkham: Origins prove that everybody likes a prequel. The Mass Effect timeline is already littered with important events that have had a serious impact on the story of the original trilogy.
The rise and the fall of the Protheans; The Krogan Rebellions; The Geth Wars; or even the Rachni Wars could serve as excellent settings for the Mass Effect 4 game. Often these events have been diminished to mere bullet points in the Mass Effect codex or brief story points, so Mass Effect 4 could be used to elaborate more.
In this way, some of the stories of the spin-off Mass Effect novels and comics could be given the video game treatment.
2. A sequel exploring what Shephard does in the aftermath
We’ll avoid spoilers for all those who haven’t finished Mass Effect 3, but Mass Effect 4 could explain what happened to Shephard after that ending. Mass Effect 3’s various finales managed to conclude Shephard’s story fairly beautifully, but have also caused many an online argument.
We would love to see what happens to Shephard, but also to the universe itself. What happened to that now redundant technology? What happened to the various races? Mass Effect 4 could have a go at answering some of those questions.
3. Play as an alien
As fond as we are at times of our own human form, Mass Effect 4 could be the chance to explore the universe from the perspective of another species. Imagine playing as a Krogan, Asari, Quarian, Turian or Salarian, instead of a human?
The Mass Effect trilogy featured so many races that the next game could tell any of their stories. In fact, it could be argued that in comparison, Shephard is one of the least interesting characters in the trilogy, which is certainly a nod to BioWare’s ability to create rounded non-player characters.
4. A more personal story
Finally, BioWare could make the whole storyline of Mass Effect 4 a little less grandiose. We’ve already repeatedly saved the universe, so why not take the plot right down to a single character’s more personal quest or at least something a little less epic?
The loyalty quests in the original Mass Effect Trilogy could be expanded into full length games, or introduce a new character somehow connected to the series’ existing characters.
5. Space Battles
The Mass Effect series missed out on a potentially golden opportunity. In between the planets and asteroids, the universe was an inaccessible expanse. All the space exploration we got to do was watch loading screens between planets or scrounge resources for the war effort.
Mass Effect 4 needs space battles. Indeed, Mass Effect 3 actually had one of the best space battle scenes, but unfortunately we didn’t get to partake in it. BioWare’s Star Wars: The Old Republic features space battles, so why not the next Mass Effect game?
How they approach such space battles could come in a number of formats, but anything better than laboriously scanning planets for resources would be preferable.
What would you like to see? Share your thoughts in the comments.
Mass Effect 4 will most likely be a next-gen console game, so why not read our PS4 and Xbox 720 roundups.